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  Topic: High poly models for quake
^WerD^

Replies: 104
Views: 9975

PostForum: 24bit Textures and Skins   Posted: Thu Mar 13, 2003 2:55 pm   Subject: High poly models for quake
I'm thinking that his web hosting is restricted to so much traffic...
Looks great, haven't tested them yet.
What I would LIKE to see is:
High-Polly Player Models
High-Polly Monster Models (I play ...
  Topic: conback
^WerD^

Replies: 17
Views: 1177

PostForum: 24bit Textures and Skins   Posted: Thu Mar 13, 2003 2:49 pm   Subject: conback
newtov newtov newtov....
what can i say?
you really like the skull dont you?

Looks great tho..
Maybe instead of all the black, try and add a bit of texture or something...
Still tho, looking gr ...
  Topic: What is this???
^WerD^

Replies: 8
Views: 384

PostForum: General ChitChat   Posted: Thu Mar 13, 2003 2:47 pm   Subject: What is this???
it does
Tenebrae is single play only, and HOLY SHIT DOES IT TAKE ALOT OF RESOURCES!
But it looks so nice, great for watching some single player replays (or the starting demo thing)
  Topic: Particles
^WerD^

Replies: 2
Views: 131

PostForum: Help Desk   Posted: Tue Feb 11, 2003 10:37 am   Subject: Particles
They work nicely so that's not the problem...

But in some Screenshots, some peoples appear like they are more 'yellow' or 'orange'...
But mine are kinda white...
  Topic: tga2png
^WerD^

Replies: 10
Views: 634

PostForum: 24bit Textures and Skins   Posted: Tue Feb 11, 2003 10:33 am   Subject: tga2png
I would like to use Linux to run my games... (I have it installed and everything) but I can't use newer games (CS, W3, D2...) because I need WINE to work... My bro was tryign to compile it, but with n ...
  Topic: Does this happen with .lits?
^WerD^

Replies: 1
Views: 123

PostForum: Help Desk   Posted: Tue Feb 11, 2003 10:30 am   Subject: Does this happen with .lits?
When you are using .lit to have better shadows for the levels (that is what they are used for right?)
Then you set r_shadows 1 (gl only), are the shadows cast in a "smart" direction? or are they stil ...
  Topic: Post your config
^WerD^

Replies: 12
Views: 815

PostForum: General ChitChat   Posted: Tue Feb 11, 2003 10:24 am   Subject: Post your config
Organize shmorganize:

As I wanted things, I added them. Very Happy
// FuhQuake
cl_deadbodyfilter 1
cl_model_bobbing 1
cl_muzzleflash 1
cl_truelightning 0
gl_detail 1
r_drawflame 1
r_explosionlight ...
  Topic: Can someone please make a nightcrawler for the hud?
^WerD^

Replies: 5
Views: 342

PostForum: 24bit Textures and Skins   Posted: Thu Feb 06, 2003 5:53 pm   Subject: Can someone please make a nightcrawler for the hud?
FUCK YOU!
People are doing shit for free and all you can do is complain?!
I think KJ should just kick your ass into next fucking week.

OMG! Another thing, people complain about moderators of serv ...
  Topic: Cool crosshair feature, should look into fuh =)
^WerD^

Replies: 12
Views: 730

PostForum: 24bit Textures and Skins   Posted: Thu Feb 06, 2003 5:50 pm   Subject: Cool crosshair feature, should look into fuh =)
It "sounds" nice, but i tell you, cpma mod has this option and nobody really uses it or likes it. It is confusing, however it is ok to be able to pick your crosshair color, we already can in FQ. If yo ...
  Topic: Please Fuh, Make the explosions and grenade trail smaller.
^WerD^

Replies: 17
Views: 610

PostForum: 24bit Textures and Skins   Posted: Thu Feb 06, 2003 5:47 pm   Subject: Please Fuh, Make the explosions and grenade trail smaller.
Sounds like nobody understands him...
Think of it this way:
One fish swims by
Gets eaten by a shark
Shark disapears
4 Fish swim by
Get eaten by 4 Sharks
Blood is filling the water from the poor ...
  Topic: Hud + Skybox + New models! Rlz!
^WerD^

Replies: 9
Views: 944

PostForum: 24bit Textures and Skins   Posted: Sun Feb 02, 2003 2:05 pm   Subject: Hud + Skybox + New models! Rlz!
how did u get the water to be transparent?? please email me [email protected]
Online you CANNOT unless the server allows it.
And your map is vissed properly..
But server must allow it.
He is in s ...
  Topic: New Hud Face Replacement
^WerD^

Replies: 1
Views: 353

PostForum: 24bit Textures and Skins   Posted: Sun Feb 02, 2003 2:01 pm   Subject: New Hud Face Replacement
You really luv that skull dont you?
gj with the marine
  Topic: What Map would you want retextured?
^WerD^

Replies: 3
Views: 209

PostForum: 24bit Textures and Skins   Posted: Sat Feb 01, 2003 1:25 pm   Subject: What Map would you want retextured?
I would like to have dm2 retextured.

We need more TF maps done..
And many ppl are workingon DM# already...
  Topic: Raiden 24 Bit HUD Face Icon
^WerD^

Replies: 4
Views: 524

PostForum: 24bit Textures and Skins   Posted: Thu Jan 30, 2003 5:04 am   Subject: Raiden 24 Bit HUD Face Icon
hahahah, thats crazy blaze..

I like it Very Happy

But if you go to google, you can search for pictures quickly, there is a tab there...
Anyway, EXCELLENT JOB.
  Topic: FPS Glitch
^WerD^

Replies: 13
Views: 812

PostForum: Help Desk   Posted: Thu Jan 30, 2003 5:02 am   Subject: FPS Glitch
WHAT!!!?????
For whatever reason you want to be running at 77 constantly is I don't know.
It is not the hardware of ur comp, it is quake.

It has to have a 'lapse' so that it can catch up to itsel ...
  Topic: 24bit HUD Face Icon: Scorpion from Mortal Kombat
^WerD^

Replies: 3
Views: 369

PostForum: 24bit Textures and Skins   Posted: Wed Jan 29, 2003 8:20 am   Subject: 24bit HUD Face Icon: Scorpion from Mortal Kombat
Shambler or Demon (that dog/fireball thrower)

Hehehe.

Or: Just go with traditional quake player model...
And make it higher res... Wink
  Topic: Def: where is that promised faithful rocket pack texture?
^WerD^

Replies: 3
Views: 339

PostForum: 24bit Textures and Skins   Posted: Sun Jan 26, 2003 4:44 am   Subject: Def: where is that promised faithful rocket pack texture?
Wait, whats the link?
I'm using the ones from tenebrea...
Just some tweaking and they were there, but not as high detailed.

So what did Def release?
  Topic: 24bit HUD Face Icon: Scorpion from Mortal Kombat
^WerD^

Replies: 3
Views: 369

PostForum: 24bit Textures and Skins   Posted: Sun Jan 26, 2003 4:43 am   Subject: 24bit HUD Face Icon: Scorpion from Mortal Kombat
I love them!
But I'll stick with the quake guy (the one redone by dobbz?)
Excellent work!
M only suggestion, is with the quad/invul/invis.... make glowing eyes to go along with it.
Just makes it l ...
  Topic: Invade4a 24 bit textures? Download them here?
^WerD^

Replies: 7
Views: 249

PostForum: 24bit Textures and Skins   Posted: Sun Jan 26, 2003 4:40 am   Subject: Invade4a 24 bit textures? Download them here?
Good job.
I hate that marble black/white stuff in the front and in the capture zone
BLEH!
I love the rest Wink
Nice work.
  Topic: Color Lits: look horrible in parts of episode maps!
^WerD^

Replies: 17
Views: 371

PostForum: 24bit Textures and Skins   Posted: Sun Jan 26, 2003 4:38 am   Subject: Color Lits: look horrible in parts of episode maps!
You have to understand this:
Quake is an old game.
There isn't a lot that you can do to improve it.
But what is being done, is the best that can be done.

As for the program that makes the lit's, ...
 
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