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  Topic: New bmodels
Bitchslap420

Replies: 109
Views: 13315

PostForum: 24bit Textures and Skins   Posted: Sun Mar 14, 2004 8:26 am   Subject: New bmodels
The Assault cannon (hwguy) MDL gives me the same error.
  Topic: New bmodels
Bitchslap420

Replies: 109
Views: 13315

PostForum: 24bit Textures and Skins   Posted: Mon Mar 08, 2004 10:37 am   Subject: New bmodels
may i recommend converting the 'slipgaters' md3 weapon models from http://www.planetquake.com/wirehead/generations


Not to mention the beautiful and (more)faithful health and ammo boxes Twisted Evil ...
  Topic: Sick new conback
Bitchslap420

Replies: 5
Views: 698

PostForum: 24bit Textures and Skins   Posted: Thu Feb 19, 2004 7:06 pm   Subject: Sick new conback
nah, thats off Confused
  Topic: Sick new conback
Bitchslap420

Replies: 5
Views: 698

PostForum: 24bit Textures and Skins   Posted: Wed Feb 18, 2004 8:53 pm   Subject: Sick new conback
Thanks, it sorta improved , but it's like no matter how dark I make it before hand, when i go in the game its like the quality of the image is [url=http://members.shaw.ca/adamwelsh/fuhquake004.jpg]red ...
  Topic: Sick new conback
Bitchslap420

Replies: 5
Views: 698

PostForum: 24bit Textures and Skins   Posted: Wed Feb 18, 2004 4:09 pm   Subject: Sick new conback
http://www.planetquake.com/images/photo/index.asp?id=451338

Found it there - its perfect.
My only problem is i play with gamma 0.5 , contrast 2, and it makes the conback look like pure [url=http:/ ...
  Topic: 2skool3 retextured
Bitchslap420

Replies: 4
Views: 262

PostForum: 24bit Textures and Skins   Posted: Fri Jan 23, 2004 6:45 am   Subject: 2skool3 retextured
weeeeeee
  Topic: 51 conchars
Bitchslap420

Replies: 18
Views: 1351

PostForum: 24bit Textures and Skins   Posted: Mon Jan 12, 2004 7:17 am   Subject: 51 conchars
Thats awesome.
  Topic: Menu graphics
Bitchslap420

Replies: 7
Views: 526

PostForum: 24bit Textures and Skins   Posted: Fri Jan 09, 2004 1:33 am   Subject: Menu graphics
You should change the topic to "OZTF menu graphics"
Rolling Eyes
  Topic: can't change gamma in gl?
Bitchslap420

Replies: 4
Views: 176

PostForum: Help Desk   Posted: Mon Jan 05, 2004 9:52 am   Subject: can't change gamma in gl?
win2k?
geforce 4?
<-------i feel you
  Topic: New Well6 LIT and Textures
Bitchslap420

Replies: 20
Views: 1219

PostForum: 24bit Textures and Skins   Posted: Mon Jan 05, 2004 9:49 am   Subject: New Well6 LIT and Textures
Quantum buddy, just a tip: you can add New light entities anywhere you want in the map and color them. When you compile the lit it just takes the color not the light so theres no worries. you'd be pre ...
  Topic: Lit Files
Bitchslap420

Replies: 8
Views: 575

PostForum: 24bit Textures and Skins   Posted: Mon Dec 22, 2003 8:26 am   Subject: Lit Files
Dont forget you can add new light entities in Quark then make them color as well. It doesn't actually light the map it just adds color so its not a cheat or anything
  Topic: weapon skins problem - bad lighting?
Bitchslap420

Replies: 6
Views: 480

PostForum: 24bit Textures and Skins   Posted: Wed Dec 17, 2003 4:01 pm   Subject: weapon skins problem - bad lighting?
i dont see those lines but i see this weird ass white one down the middle.
http://members.shaw.ca/adamwelsh/rlskin.jpg
  Topic: Aim Practice?
Bitchslap420

Replies: 2
Views: 372

PostForum: General ChitChat   Posted: Fri Dec 12, 2003 7:22 pm   Subject: Aim Practice?
i think any bot like frik, frog or midairbot will help your aim. Although they are bots after all and they don't really mirror human playing styles, but they still help. With a mod like spawn camp i d ...
  Topic: FuhQuake Icon 'Contest' ?
Bitchslap420

Replies: 104
Views: 4284

PostForum: 24bit Textures and Skins   Posted: Fri Dec 12, 2003 7:10 pm   Subject: FuhQuake Icon 'Contest' ?
My (worthless) opinion: Delusions is best, but moons could be THE Best if he altered his new blue one to make those side bars a little less big/out of place/weird.
  Topic: How to make your own .lit files
Bitchslap420

Replies: 14
Views: 1019

PostForum: 24bit Textures and Skins   Posted: Tue Dec 09, 2003 5:44 am   Subject: How to make your own .lit files
Kerplunk:
https://fuhquake.net/forum/viewtopic.php?p=12491#12491

I'll Icq you aswell.
  Topic: New Amphi textures
Bitchslap420

Replies: 8
Views: 690

PostForum: 24bit Textures and Skins   Posted: Fri Nov 28, 2003 6:40 am   Subject: New Amphi textures
cool . gj
  Topic: FuhQuake Icon 'Contest' ?
Bitchslap420

Replies: 104
Views: 4284

PostForum: 24bit Textures and Skins   Posted: Sun Nov 23, 2003 7:59 pm   Subject: FuhQuake Icon 'Contest' ?
nice. why not turn the outer edge of that circle into the inner edge of a Q Laughing
  Topic: small suggestion about particle trails
Bitchslap420

Replies: 11
Views: 381

PostForum: General ChitChat   Posted: Sun Nov 23, 2003 7:57 pm   Subject: small suggestion about particle trails
i agree with dobbz 200%- 100 for words 100 for graph.
  Topic: 24bit axe
Bitchslap420

Replies: 9
Views: 716

PostForum: 24bit Textures and Skins   Posted: Thu Nov 13, 2003 8:01 am   Subject: 24bit axe
old.
jedi knight released it half a year ago:
https://fuhquake.net/forum/viewtopic.php?t=1135&highlight=jediknight
  Topic: Player.md3 - Pimp COMPLETE 10/11/2003
Bitchslap420

Replies: 68
Views: 4231

PostForum: 24bit Textures and Skins   Posted: Tue Nov 11, 2003 1:21 pm   Subject: Player.md3 - Pimp COMPLETE 10/11/2003
man this model looks and moves like he's hopped up on coffee,speed,crack.
this isn't meant as a flame but i tried playing with it and it was sorta funny/stupid cause the movements are way overexagger ...
 
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