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Message |
Topic: black models with -no24bit |
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Replies: 2
Views: 124
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Forum: Help Desk Posted: Mon Feb 09, 2004 9:42 pm Subject: black models with -no24bit |
When I use -no24bit in cmdline models of quad, penta, backpak has no texture - they are all black.
Here's a sample http://tinyurl.com/3gacb
Is there a way to avoid this? I guess deleting enchanced . ... |
Topic: how to turn on white light of powerups? |
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Replies: 2
Views: 110
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Forum: Help Desk Posted: Mon Feb 09, 2004 7:46 pm Subject: how to turn on white light of powerups? |
In glmqwcl it was gl_flashblend 0, but in glfuh the light is still blue/red
Heres what am I talking about: http://tinyurl.com/2dmwf
Any clues? |
Topic: Not so complete MD3 Support |
Impact!
Replies: 35
Views: 4297
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Forum: 24bit Textures and Skins Posted: Tue Sep 09, 2003 12:55 am Subject: Not so complete MD3 Support |
I mean smth like this:
http://www.quake.cz/winclan/qmodels/bolt.JPG
n30g3n3s1s has been working on it. I wonder if someone has it. |
Topic: Not so complete MD3 Support |
Impact!
Replies: 35
Views: 4297
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Forum: 24bit Textures and Skins Posted: Mon Sep 08, 2003 6:24 am Subject: Not so complete MD3 Support |
Now that is fantastic.
Does anyone have md3 shaft model? |
Topic: Not so complete MD3 Support |
Impact!
Replies: 35
Views: 4297
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Forum: 24bit Textures and Skins Posted: Sun Sep 07, 2003 5:37 pm Subject: Not so complete MD3 Support |
yo bros
whats wrong with those armors? |
Topic: Not so complete MD3 Support |
Impact!
Replies: 35
Views: 4297
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Forum: 24bit Textures and Skins Posted: Sun Sep 07, 2003 3:42 am Subject: Not so complete MD3 Support |
smth wrong with armor.md3
every armor is yellow. seems no skins in the model file...? |
Topic: AMFQuake |
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Replies: 42
Views: 1669
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Forum: General ChitChat Posted: Fri Sep 05, 2003 4:02 pm Subject: AMFQuake |
Exactly. So if you have a newer comp there is no such thing as (noticable) more fps in OpenGL.
Besides when i had my old proc i prefered soft and its 130fps over opengl anyway. |
Topic: AMFQuake |
Impact!
Replies: 42
Views: 1669
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Forum: General ChitChat Posted: Fri Sep 05, 2003 9:13 am Subject: AMFQuake |
People don't necessarily use GL because it looks better, but because it runs a hell of allot faster. If you can get 100 fps in software, then your computer can also most likely get 500 fps under GL. ... |
Topic: demo_capture start doesnt write jpg |
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Replies: 1
Views: 100
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Forum: Help Desk Posted: Wed Mar 12, 2003 7:10 pm Subject: demo_capture start doesnt write jpg |
I set scr_sshot_type to JPG, and when i start capturing screens with "demo_capture start" it writes screenshots with TGA extension only.
Am I doing smth wrong or fuh cant write screenshot series in ... |
Topic: Transparent water & more |
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Replies: 2
Views: 205
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Forum: Help Desk Posted: Tue Nov 26, 2002 10:48 pm Subject: Transparent water & more |
1. How to enable transparent surface of water/lava/slime like in dde2 movie?
2. How to replace textures that's name begins with * (*tele_1, *lava_1)?
You cannot name a file with star in name. S ... |
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