Author |
Message |
Topic: about that demo compressing to archive feature |
Kan
Replies: 0
Views: 96
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Forum: General ChitChat Posted: Tue Nov 04, 2003 11:33 pm Subject: about that demo compressing to archive feature |
if i did understand it right, such feature is coming one day,
would it be possible to also add some notes into that file that you can see from demo-browser (i think that was coming also some day). An ... |
Topic: auto-disarm script |
Kan
Replies: 7
Views: 282
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Forum: General ChitChat Posted: Sat Aug 23, 2003 4:41 am Subject: auto-disarm script |
not very directly related to topic, but does this work?
alias f_respawn "set primed 0"
msg_trigger WGPrimed "renade primed"
alias WGPrimed "set primed 1" // put the ... |
Topic: New soundcard and mouse |
Kan
Replies: 3
Views: 100
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Forum: General ChitChat Posted: Tue Jul 01, 2003 8:33 am Subject: New soundcard and mouse |
Im in need of new soundcard, but i want to know is there real differences in games. Sound Blaster Audigy Gamer costs 80 euro and SB Live costs 30 euro. So is there some real difference in it for quake ... |
Topic: MTF Grenaid Prime And Toss |
Kan
Replies: 7
Views: 203
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Forum: Help Desk Posted: Sat Jun 14, 2003 10:50 pm Subject: MTF Grenaid Prime And Toss |
yeah it does that, but least for me its really rarely. does anyone have some better script that i could put in to that php?
some f_grenadethrown or something would fix the problem if it is even pos ... |
Topic: TF Player modelsss skins yadayadayada |
Kan
Replies: 4
Views: 273
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Forum: General ChitChat Posted: Sat Mar 29, 2003 7:53 pm Subject: TF Player modelsss skins yadayadayada |
i dont know about the precache, but would it be possible to make the client change the model? if the model used the same animation frames and names, it wouldnt bother the tf code, right? but yeah it w ... |
Topic: could there be... |
Kan
Replies: 16
Views: 463
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Forum: General ChitChat Posted: Fri Dec 20, 2002 12:18 pm Subject: could there be... |
umm.. those are quite sick. who really that many different fovs? well at least i dont.
alias zoom1 "fov 122.5;sensitivity 15.000;alias zoom+ zoom2;alias zoom- zoom1"
alias zoom2 &quo ... |
Topic: could there be... |
Kan
Replies: 16
Views: 463
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Forum: General ChitChat Posted: Thu Dec 19, 2002 12:14 am Subject: could there be... |
ahh.. thanks a lot neooffs |
Topic: could there be... |
Kan
Replies: 16
Views: 463
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Forum: General ChitChat Posted: Wed Dec 18, 2002 10:06 pm Subject: could there be... |
there is no "Finished Reloading", now is there? Or if there is, what version and where can i get it? I'd really like if it said that. Mine doesn't.
and about that zoom sensitivity, yeah its pretty ... |
Topic: could there be... |
Kan
Replies: 16
Views: 463
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Forum: General ChitChat Posted: Wed Dec 18, 2002 5:56 pm Subject: could there be... |
f_reloaded for team fortress, when gun is reloaded i would make it play sound so i would know right away when my gun is usable, because i don't play with weapon showing. yeah its my fault not playing ... |
Topic: could there be... |
Kan
Replies: 16
Views: 463
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Forum: General ChitChat Posted: Wed Dec 18, 2002 9:10 am Subject: could there be... |
something like mouse zoom sensitivity?
and how about something like f_reloaded or something similar? |
Topic: Just an idea |
Kan
Replies: 3
Views: 192
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Forum: 24bit Textures and Skins Posted: Mon Dec 02, 2002 11:24 am Subject: Just an idea |
yeah it would be kinda stupid to force the user to only have that kind of hud.. and it would be nice for it to be customisable all the way..
i dont think flags would be too messy.
doesnt it always ... |
Topic: Just an idea |
Kan
Replies: 3
Views: 192
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Forum: 24bit Textures and Skins Posted: Mon Dec 02, 2002 10:35 am Subject: Just an idea |
http://mbnet.fi/killtime/quake/QWTFHUDPIMPELIPOM.jpg
yeah, i know, it looks terrible, but it would really make tf nicer if there could be simple huds that shows every info needed. I can't do such thi ... |
Topic: KillJoy's No Fail 1 button prime/throw grenade script |
Kan
Replies: 40
Views: 1435
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Forum: General ChitChat Posted: Sat Nov 30, 2002 6:13 am Subject: KillJoy's No Fail 1 button prime/throw grenade script |
it seems that i had so much things to do today so i did this
http://wizkill.cjb.net/quake/grenscript.php |
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