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  Topic: configs er, not working
ObojoN

Replies: 2
Views: 163

PostForum: Help Desk   Posted: Fri Apr 18, 2003 11:55 am   Subject: configs er, not working
I use "KP_1" "KP_2" "KP_END" etc, which used to work, now FuhQuake 0.27 tells me they're not valid keys.

How can I get my numpad to work in Quake?
  Topic: configs er, not working
ObojoN

Replies: 2
Views: 163

PostForum: Help Desk   Posted: Mon Apr 14, 2003 8:18 pm   Subject: configs er, not working
My numpad no longer works in fuhquake, and sometimes my movement keys start priming grenades?

i have the grey arrows bound to movement, and shift to prime a grenade, but if i have numlock on, my ar ...
  Topic: Updated Texture Pack for Teamfortress
ObojoN

Replies: 12
Views: 5424

PostForum: FuhQuake News   Posted: Tue Apr 01, 2003 6:12 pm   Subject: Updated Texture Pack for Teamfortress
oops

was me

didnt login!
  Topic: %o and %e
ObojoN

Replies: 1
Views: 127

PostForum: Help Desk   Posted: Wed Mar 12, 2003 7:59 pm   Subject: %o and %e
When I try to use these (%o teammates in area) I get "x teammates in area".

That DOES work with FuhQuake, right?
  Topic: easyrecord
ObojoN

Replies: 4
Views: 237

PostForum: General ChitChat   Posted: Sat Feb 08, 2003 5:26 pm   Subject: easyrecord
Fuh, is it possible to change the format of 'easyrecord', so for example it saves the .qwd as <day.month.year>-<map>.qwd, instead of <nick1>_vs_<nick2>_<map>.qwd, or what ...
  Topic: SW/GL FuhQuake running slowly
ObojoN

Replies: 0
Views: 107

PostForum: Help Desk   Posted: Fri Jan 03, 2003 9:29 am   Subject: SW/GL FuhQuake running slowly
I'm not sure if this is just a standard Quake or FuhQuake problem, but seeing as how I use GL-FuhQuake 0.26 I'm posting here.

Ever since installing the latest drivers for my video card (nVidia GeFo ...
 
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