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FuhQuake Forum Index
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  Topic: Oz Mvdsv release!
OmicroN

Replies: 28
Views: 933

PostForum: General ChitChat   Posted: Sun Jan 25, 2004 5:40 pm   Subject: Oz Mvdsv release!
half-life players' size is 32x32x72 units, Q1 - 32x32x56
  Topic: FAQ topic "Why am I getting overflowed..."
OmicroN

Replies: 7
Views: 259

PostForum: Help Desk   Posted: Sat Jan 03, 2004 6:47 am   Subject: FAQ topic "Why am I getting overflowed..."
set developer 1 and look what garbage server sends Smile
  Topic: FPS Glitch
OmicroN

Replies: 13
Views: 812

PostForum: Help Desk   Posted: Sat Jan 03, 2004 6:46 am   Subject: FPS Glitch
That's not qw, that's OS. Set high priority to qw client, kill all processes that could work with hard drive (download managers (like getright), peer-to-peer clients (like edonkey)), icq, even email c ...
  Topic: Feature Request: (-l 4)
OmicroN

Replies: 15
Views: 314

PostForum: General ChitChat   Posted: Tue Jul 01, 2003 3:58 am   Subject: Feature Request: (-l 4)

Another cheaty use is auto-triggering detpack when your flag is taken, or something like that.

Sounds cunning. Didn't know you can detonate the detpack manually Wink

actually, detpack can be det ...
  Topic: Feature request - messaging
OmicroN

Replies: 8
Views: 580

PostForum: General ChitChat   Posted: Sun Jun 29, 2003 4:42 pm   Subject: Feature request - messaging
actually, he asks for smth like cl_msgprefix Smile
  Topic: Feature request: qstat <server>
OmicroN

Replies: 9
Views: 354

PostForum: General ChitChat   Posted: Thu Jun 26, 2003 10:34 pm   Subject: Feature request: qstat <server>
So are you saying that qstat is "grandmother" and a server browser is "balls"?

i think grandmother is fuhquake Smile
  Topic: Quake and framerate independent physics
OmicroN

Replies: 16
Views: 644

PostForum: General ChitChat   Posted: Thu Jun 05, 2003 5:27 pm   Subject: Quake and framerate independent physics
what's your connection omicron?

1.7Mbit/s sdsl

but sometimes ping rises to 800-1500

ping www.ru:

Reply from 194.87.0.50: bytes=32 time=721ms
Reply from 194.87.0.50: bytes=32 time=735ms
R ...
  Topic: Quake and framerate independent physics
OmicroN

Replies: 16
Views: 644

PostForum: General ChitChat   Posted: Wed Jun 04, 2003 7:32 pm   Subject: Re: cl_phystic
What exactly does cl_phystic do? It seems that it would make for an interesting addition to gameplay. When you want to fall slowly, make the physics work like when you have a 100 fps, and when you w ...
  Topic: Quake and framerate independent physics
OmicroN

Replies: 16
Views: 644

PostForum: General ChitChat   Posted: Mon Jun 02, 2003 9:30 pm   Subject: Quake and framerate independent physics
i think I mailed it to svm@...

nothing there Sad
  Topic: Quake and framerate independent physics
OmicroN

Replies: 16
Views: 644

PostForum: General ChitChat   Posted: Mon Jun 02, 2003 8:13 pm   Subject: Quake and framerate independent physics
check your email omicron! I emailed you telling you what I've done, but no reply!

hm... i've received private message and replied Smile

i haven't received mail on my primary email box nor omicron a ...
  Topic: Quake and framerate independent physics
OmicroN

Replies: 16
Views: 644

PostForum: General ChitChat   Posted: Mon Jun 02, 2003 6:17 pm   Subject: Quake and framerate independent physics
https://fuhquake.net/forum/viewtopic.php?t=965
  Topic: Some ideas..
OmicroN

Replies: 9
Views: 447

PostForum: General ChitChat   Posted: Sun Jun 01, 2003 7:08 pm   Subject: Some ideas..
If you want an onscreen clock, play windowed.

-startwindowed

Perhaps a clock should be added so that owners of 3dfx cards arn't handicapped. Wilst you may be able to consider it cheating, it's n ...
  Topic: 2fuh. programming language in cfg file? :)
OmicroN

Replies: 4
Views: 227

PostForum: General ChitChat   Posted: Sun Mar 30, 2003 5:01 am   Subject: dkure lol
dkure lol
change second "alias skincheck6" to "alias skincheck9" Smile
  Topic: feature request: cl_phystic
OmicroN

Replies: 20
Views: 866

PostForum: General ChitChat   Posted: Tue Mar 11, 2003 11:08 pm   Subject: feature request: cl_phystic
lol Smile
damn, i'm lame, i thought i renamed src file Wink

2 fuh: ok, can you tell when you will implement cl_phystic? what's the problem? (private?) Smile
  Topic: feature request: cl_phystic
OmicroN

Replies: 20
Views: 866

PostForum: General ChitChat   Posted: Tue Mar 11, 2003 7:19 pm   Subject: wtf :)
might be he somehow hacked smtp.ru
i have never seen nor uploaded omicron.smtp.ru/MAMOHT.mp3 Smile

btw, borisu have source, with a pack of bugs Smile
  Topic: feature request: cl_phystic
OmicroN

Replies: 20
Views: 866

PostForum: General ChitChat   Posted: Tue Mar 11, 2003 5:01 am   Subject: feature request: cl_phystic
already got the src thanks


wtf? Smile
  Topic: feature request: cl_phystic
OmicroN

Replies: 20
Views: 866

PostForum: General ChitChat   Posted: Tue Mar 11, 2003 3:34 am   Subject: feature request: cl_phystic
OmicroN: update your fps client to latest zquake build please

actually, client is illegal and i should stop distributing the binary files now Smile

unfortunaly, i screwed the source (added some che ...
  Topic: feature request: cl_phystic
OmicroN

Replies: 20
Views: 866

PostForum: General ChitChat   Posted: Tue Mar 11, 2003 1:26 am   Subject: feature request: cl_phystic
Fuh, how long i have to wait till you'll implement this feature into Fuhquake? Do you remember, you promised to do that in last year Smile
  Topic: New 2fort5r textures!
OmicroN

Replies: 8
Views: 428

PostForum: 24bit Textures and Skins   Posted: Tue Dec 03, 2002 4:38 am   Subject: New 2fort5r textures!
/me disappointed, you took some textures from q3 Sad and that red q3 flag look badly Sad

the 'stairs' texture looks strange - what was the gl_texturemode when shreenshots was made?

the sky look ve ...
  Topic: Grenade Triggers?
OmicroN

Replies: 27
Views: 605

PostForum: General ChitChat   Posted: Tue Nov 12, 2002 12:34 am   Subject: Grenade Triggers?
sif use 3 keys, i am already running very low

I use to have srcipts that when i held shift, it rebound all of my keys cause i was so short on em.

i was using who keys, but it was long time ago a ...
 
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