Author |
Message |
Topic: Models TFDE2, were find???? |
Z3r0
Replies: 1
Views: 285
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Forum: 24bit Textures and Skins Posted: Sun Sep 28, 2003 10:10 pm Subject: Models TFDE2, were find???? |
I am neurotic for having model of that one blackgren of tfde2, where I can find? this black gren, is this your gren Twisted? Or not?
http://www.isteamfortress.kit.net/gren.jpg |
Topic: Armor and f_took |
Z3r0
Replies: 2
Views: 164
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Forum: General ChitChat Posted: Fri Feb 07, 2003 10:54 pm Subject: Armor and f_took |
Fuh, on the fuhquake qmb or another 0.27, when i enable my tp_triggers 1, tp_msgtriggers 1 and someone command f_took, i get the flag and appear: Zero took the flag on the flagroom, ok is correctly, b ... |
Topic: A Brazilian Mirror of Fuhquake page!!! |
Z3r0
Replies: 3
Views: 531
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Forum: General ChitChat Posted: Thu Feb 06, 2003 5:58 pm Subject: A Brazilian Mirror of Fuhquake page!!! |
ok |
Topic: A Brazilian Mirror of Fuhquake page!!! |
Z3r0
Replies: 3
Views: 531
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Forum: General ChitChat Posted: Thu Feb 06, 2003 5:36 pm Subject: A Brazilian Mirror of Fuhquake page!!! |
Fuh, by the way aren't you interest in making avaiable a mirror of your page hosted here in Brazil? We are having a lot of dificulties 'cause the TF organization has banned our IP's, because they've i ... |
Topic: Resolution on capture video??? |
Z3r0
Replies: 3
Views: 110
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Forum: Help Desk Posted: Wed Jan 22, 2003 9:14 am Subject: Resolution on capture video??? |
Eu sei Shogun, mas meu inglês eh técnico
Quando quiser postar aqui eu passo pra vc traduzir ok ?
ok vo testar mas ja deu o filme agora ja era =/ |
Topic: Resolution on capture video??? |
Z3r0
Replies: 3
Views: 110
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Forum: Help Desk Posted: Tue Jan 21, 2003 10:12 pm Subject: Resolution on capture video??? |
look at 8 fps in the capture, wanted to know as to leave with 72 fps in the capture, have that to type the command capture_demo start x, later demo_capture_fps 72? or not? e the resolution of my movie ... |
Topic: Resolution on capture video??? |
Z3r0
Replies: 3
Views: 110
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Forum: Help Desk Posted: Tue Jan 21, 2003 6:25 pm Subject: Resolution on capture video??? |
Fuh, which was the resolution that vocês they had used to make the film of tfde, I knows that he is 640x480, and vocês had used the video Match, only that la, has ntsc and palm-m, what to use la? Anot ... |
Topic: Enable aliases f_??? |
Z3r0
Replies: 2
Views: 119
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Forum: Help Desk Posted: Sat Jan 11, 2003 4:08 am Subject: Enable aliases f_??? |
Ok tanks fuh |
Topic: Dobzz enter here!!! |
Z3r0
Replies: 4
Views: 293
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Forum: 24bit Textures and Skins Posted: Sat Jan 11, 2003 4:04 am Subject: Dobzz enter here!!! |
the face normal
http://www.isteamfortress.kit.net/fuhquake02.jpg
When i shoot
http://www.isteamfortress.kit.net/fuhquake01.jpg
what is a name to this face of quake3, when a shoot, to overw ... |
Topic: Dobzz enter here!!! |
Z3r0
Replies: 4
Views: 293
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Forum: 24bit Textures and Skins Posted: Fri Jan 10, 2003 9:25 pm Subject: Dobzz enter here!!! |
Hello Dobzz
I make a face of Spawn, and not work correctly.
When u shoot, the quake 3 face in, and no spawn face, you can catch it to analyze and to adjust? tanks.
[url=http://www.isteamfortress. ... |
Topic: Enable aliases f_??? |
Z3r0
Replies: 2
Views: 119
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Forum: Help Desk Posted: Fri Jan 10, 2003 7:50 pm Subject: Enable aliases f_??? |
hey
How i can enable aliases, f_death - f_flagdeath and f_took in fuh 0.26?
After me use fuh, these alias are disable.
Ae Brasileirada gay, ajuda ae pq meu ingres naum eh boa coisa flw |
Topic: Weapons Interpolate |
Z3r0
Replies: 4
Views: 153
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Forum: Help Desk Posted: Fri Nov 22, 2002 2:20 am Subject: Weapons Interpolate |
Ok Fuh tanks |
Topic: Weapons Interpolate |
Z3r0
Replies: 4
Views: 153
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Forum: Help Desk Posted: Fri Nov 22, 2002 2:10 am Subject: Weapons Interpolate |
AStalavista.com is sux heheheh
well how i desabilty the command interpolate_weapons??? |
Topic: Weapons Interpolate |
Z3r0
Replies: 4
Views: 153
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Forum: Help Desk Posted: Fri Nov 22, 2002 1:29 am Subject: Weapons Interpolate |
It wanted to know as it incapacitates interpolate of the weapons, because front was very difficult to play with the weapon going pra and for it brings direct |
Topic: ------- FuhQuake 0.25 Build 260 ------- |
Z3r0
Replies: 9
Views: 2998
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Forum: General ChitChat Posted: Fri Nov 15, 2002 5:25 am Subject: ------- FuhQuake 0.25 Build 260 ------- |
Fuh u desabilited the command gl_contrast of this version 0.25? Before until the 0,24, it was possible to leave certain parts clearly, but with the 0,25 I did not obtain, has a similar command?
And ... |
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