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berserk
Joined: 30 Jan 2004
Posts: 14
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Posted: Fri Jan 30, 2004 10:17 am Post subject: Players, models, etc warping around. |
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In .31 I seem to have some kind of fake lag. Both my ping and PL are normal, as is my FPS, but somehow the players are slightly teleporting around my screen and it seems choppy at times, something pretty unusual. |
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berserk
Joined: 30 Jan 2004
Posts: 14
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Posted: Sat Jan 31, 2004 2:12 am Post subject: Ok I tried a few things to no avail... |
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Loaded it without my configs, even with an old config that used to work fine, it's still choppy. With no configs at all, same thing. Installed the previous version of FUHquake, and still the same, wtf going on. Everything was working smoothly after I upgraded to .30 - .31, what can I do to make it smoother? It seems like everything is shaky all of a sudden but I still have 77 FPS, with a 50 ping, a rate of 10000 and cl_maxfps to about 100. |
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fuh
Almighty King
Joined: 07 Sep 2002
Posts: 2086
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Posted: Sat Jan 31, 2004 2:33 am Post subject: |
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you sure you have cl_nolerp 1 cl_predictplayers 1 cl_nopred 0 and cl_c2spps 0 ? |
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berserk
Joined: 30 Jan 2004
Posts: 14
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Posted: Sat Jan 31, 2004 4:21 am Post subject: Yes, |
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That's right. |
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ForeverIrise
Joined: 05 Apr 2003
Posts: 71
Location: Los Angeles
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Posted: Sat Jan 31, 2004 8:28 am Post subject: |
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well most servers cap their fps somewhere under 100, so maybe the reason you are getting 77fps is because the server cap.
_________________
They say you're addicted to playing the fool. |
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fuh
Almighty King
Joined: 07 Sep 2002
Posts: 2086
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Posted: Sat Jan 31, 2004 8:38 am Post subject: |
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try -nohwtimer on the cmdline . |
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berserk
Joined: 30 Jan 2004
Posts: 14
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Posted: Thu Feb 12, 2004 6:45 am Post subject: Still not working! |
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I loaded up some bots on a localserv and everything is running smoothly.. but then I join a server and it's choppy as fuck. Maybe that would help. I am seriously considering using an other client than fuhquake, this is making me angry. |
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muff
Joined: 15 Nov 2003
Posts: 15
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Posted: Fri Feb 13, 2004 9:27 am Post subject: |
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I had a similar problem for a while and it was the vid_vsync command that fixed it for me....
the default is "", i had to set it to "0" |
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