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New blob/pyro effect
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fuh
Almighty King


Joined: 07 Sep 2002
Posts: 2086

PostPosted: Mon Apr 14, 2003 9:28 am    Post subject: New blob/pyro effect Reply with quote

If you want to try a new blob effect (emp/gas grenade) then download https://fuhquake.net/fuhquake-test.zip .

I only spent ~20 min on it, so it isn't perfect but I think it has potential. Unfortunately I don't have time for tweaking further, but if someone wants to tweak the sizes etc for me I can send the source for it, and then you can send it back with the tweaked values.

Update: The pyro flames have also been changed. They use the same texture as hibread so they look 90% the same. I don't have time to make them exactly the same.

variables : gl_part_inferno 0/1 turns on/off the pyro flames. Make sure you set this to 1 to see the new pyro flames.
gl_clipparticles 1 doesnt draw particles if they are really close to you (0 is default).


Last edited by fuh on Tue Apr 15, 2003 5:53 am; edited 3 times in total
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br-jediknight-br



Joined: 09 Nov 2002
Posts: 193
Location: Joćo Pessoa - PB - Brasil

PostPosted: Mon Apr 14, 2003 12:17 pm    Post subject: Reply with quote

the_necromancer from brazil said:

fuh, really cool! this effect makes me crazy O_o!
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br-jediknight-br



Joined: 09 Nov 2002
Posts: 193
Location: Joćo Pessoa - PB - Brasil

PostPosted: Mon Apr 14, 2003 12:43 pm    Post subject: Reply with quote

lots of other brazilian playres like it to

Realy nice work Very Happy
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didz
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PostPosted: Mon Apr 14, 2003 12:44 pm    Post subject: Reply with quote

very nice explosion Smile

both are beautiful..

here“s a SS
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didz
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PostPosted: Mon Apr 14, 2003 12:50 pm    Post subject: Reply with quote

fuh, the q3f fire of pyro is so beautiful, can you do something like that to the q1 version of it?
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necromancer
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PostPosted: Mon Apr 14, 2003 12:51 pm    Post subject: Reply with quote

nerd is your mom

NERD EH SUA MAE AQUELA CAMINHONEIRA SEU FILHO DE UMA PUTA oiauhiOASDHDASH

oh! i made a little .avi with the effect
http://www.darkarea.com.br/~uplink/rulah.avi

see ya
devilZ.necromancer!
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necromancer
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PostPosted: Mon Apr 14, 2003 12:53 pm    Post subject: Reply with quote

Oh, remember to install DivX 5.0.3 before view the movie Very Happy
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fuh
Almighty King


Joined: 07 Sep 2002
Posts: 2086

PostPosted: Tue Apr 15, 2003 5:30 am    Post subject: Reply with quote

https://fuhquake.net/fuhquake-test.zip

Redownload. Added pyro flames from hibread kind of.
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PostPosted: Tue Apr 15, 2003 8:05 am    Post subject: Reply with quote

doesnt worked here
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Bitchslap420



Joined: 05 Nov 2002
Posts: 215
Location: SH10151

PostPosted: Tue Apr 15, 2003 8:59 am    Post subject: Reply with quote

hrhr i like your Emp grenade better Fuh =D. I just think it needs some white explosion particles or something to make it look less soft.


Although your pyro flames are a large improvement over the normal sprites, they just don't add up to Hibread flames (Ignoring that you only spent a few minutes on them)

But if you decide to keep yours instead : it would be nice to have the "wall flame?" also improved. (instead of looking old and sprite-ish (seen below))


good work Twisted Evil
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oldman



Joined: 10 Sep 2002
Posts: 636

PostPosted: Tue Apr 15, 2003 9:07 am    Post subject: Reply with quote

nice gren launcher
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Bitchslap420



Joined: 05 Nov 2002
Posts: 215
Location: SH10151

PostPosted: Tue Apr 15, 2003 9:16 am    Post subject: Reply with quote

Twisted Evil
Thanks. It's from Fecious's pak
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PostPosted: Tue Apr 15, 2003 10:47 am    Post subject: Reply with quote

The flames aren't working for me either...
Do I need to set any cvar or delete any old file?
Embarassed
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dkure



Joined: 26 Sep 2002
Posts: 861
Location: Sydney, Australia

PostPosted: Tue Apr 15, 2003 11:20 am    Post subject: Reply with quote

gl_part_inferno 1

thats teh cvar needed to be set

and these flames are a very very very very nice improvement to the old ones Very Happy (they look like flames Very Happy)
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vegetous



Joined: 30 Nov 2002
Posts: 86
Location: Belo Horizonte - Brasil

PostPosted: Tue Apr 15, 2003 2:50 pm    Post subject: Reply with quote

fuh, you're my hero !!!

Razz
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Shogun



Joined: 04 Oct 2002
Posts: 86
Location: Maringį-PR Brazil

PostPosted: Wed Apr 16, 2003 4:34 am    Post subject: Reply with quote

Fuh..

Can u make the same effects of the pyro flame in explosions?
u could put it on gl_part_explosion 2
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Zero



Joined: 16 Sep 2002
Posts: 30
Location: none

PostPosted: Wed Apr 16, 2003 7:57 am    Post subject: bitchslap... Reply with quote

btw bitchslap that isn't pug's emp explosion, thats plexi's emp explosion, he worked really hard to make that, plexi had to "bust out the math book" to make that one.

all fuh did was add the source to his client.
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Zero



Joined: 16 Sep 2002
Posts: 30
Location: none

PostPosted: Wed Apr 16, 2003 8:06 am    Post subject: er Reply with quote

er i meant to say that isn't "fuh's" not pugs =D
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oldman



Joined: 10 Sep 2002
Posts: 636

PostPosted: Wed Apr 16, 2003 8:29 am    Post subject: Reply with quote

this was released before hibread source release, fuh states above that he made the emp himself, the pyro flames are from hibread.

So unless this has changed and he used hibread emp as well...then it is fuh emp? Looks different to me anyway.

Less of the comments like "all fuh did was add it to his source" please Zero. Theres no-one more hard working than fuh.
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plexi



Joined: 15 Apr 2003
Posts: 4

PostPosted: Wed Apr 16, 2003 12:34 pm    Post subject: Reply with quote

Wow, if he did thats verrry eerie. I made the emp effect for the client without any outside influence the other day after I had an idea to have it have a huge ring expand from the center (didn't turn out exactly that way though).
I did update the CVS when I did, and he could have seen it there. If not thats pretty weird we came up with a similar effect at around the same time all alone Smile
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