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Crosshair with hud!!!

 
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[xerox]



Joined: 18 Nov 2002
Posts: 49
Location: Sweden [Hallstahammar]

PostPosted: Mon Nov 24, 2003 9:03 am    Post subject: Crosshair with hud!!! Reply with quote

I took def's crosshair and added health/armor/ammo status to it and used bezerk's script.

There's two versions, one in 96 pixels and one in 128.

And this is what it looks like ingame:

96 pixels:






128 pixels:



The only difference between 96 and 128 is that health/armor/ammo is placed directly under eachother , you choose which one is best.

Download:

http://mustalainen.1go.dk/quake/xhair_96px.rar
http://mustalainen.1go.dk/quake/xhair_128px.rar



*Update

Been away from quake some time now and decided to start playing again, so I thought I could fix the small error in this release.

1.
Apparently I had said that you should change +left and +right with +left_HudCheck and +right_HudCheck in the readme.txt

This is not true, it should be +moveleft and +moveright that should be replaced, by this +moveleft_HudCheck and +moveright_HudCheck

2.
There was a little problem loading the images with the 128 pixel version, that was due incorrect name of the files, should be fixed now

3.
I personally have only tried the 96 pixel version since I started playing quake again and it worked just fine, the other version should be working too

Thx for reading this ^^


Last edited by [xerox] on Sat Mar 27, 2004 11:17 pm; edited 3 times in total
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meez
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PostPosted: Tue Nov 25, 2003 4:19 am    Post subject: Reply with quote

I TRIED FOR FUCKING AGES TO GET THOSE Q3 MODELS...

please tell me how you did them... i do have a pirate copy of quake3... so im sure its legal Smile
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[xerox]



Joined: 18 Nov 2002
Posts: 49
Location: Sweden [Hallstahammar]

PostPosted: Tue Nov 25, 2003 5:38 am    Post subject: Reply with quote

Got them from the brazilian guys here on the forums, they had a homepage with some models, don't think it exists anymore.

Has anyone tried these crosshairs yet? Would appreciate any feedback.


Last edited by [xerox] on Tue Nov 25, 2003 6:31 pm; edited 1 time in total
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meez
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PostPosted: Tue Nov 25, 2003 7:06 am    Post subject: Reply with quote

no, no i havnt... but if the script works and the colors and the text... then theyll work.... tis just i hate switching crosshairs... i have the same one for every online game i play...
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dkure



Joined: 26 Sep 2002
Posts: 861
Location: Sydney, Australia

PostPosted: Tue Nov 25, 2003 2:00 pm    Post subject: Reply with quote

This possible to get working with demo playback?

I dont think it is due to these alias be triggered by f_took etc Sad
would be good for demo watching.
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[xerox]



Joined: 18 Nov 2002
Posts: 49
Location: Sweden [Hallstahammar]

PostPosted: Tue Nov 25, 2003 6:33 pm    Post subject: Reply with quote

Meez: You don't have to change the crosshair manually if that is what you think Cool it updates everytime you press any movement key or attack. IF you have replaced +attack, +forward, +back, +left, +right with +attack_hudCheck, +forward_hudCheck, +back_hudCheck, +left_hudCheck, +right_hudCheck. Or did you mean that you only like one crosshair? I can tell you, my aim is much better with this one, and it's looking good Smile

Dkure: Dunno, never watch demos myself, besides I haven't checked out that script at all hehe, I just changed some to work with this crosshair Cool Maybe bezerk can make it work with demos. So I guess you tried the crosshair? Did you like it? Any flaws? Something to be improved?
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meez



Joined: 31 May 2003
Posts: 222

PostPosted: Wed Nov 26, 2003 5:01 am    Post subject: Reply with quote

i made my own crosshair like this... which was based around the charset i really like
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twobiteraspberry



Joined: 23 Feb 2003
Posts: 17

PostPosted: Thu Nov 27, 2003 4:12 pm    Post subject: Reply with quote

i want that charset NOW
Very Happy
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[xerox]



Joined: 18 Nov 2002
Posts: 49
Location: Sweden [Hallstahammar]

PostPosted: Fri Nov 28, 2003 2:12 am    Post subject: Reply with quote

Sure, you can find it @ https://fuhquake.net/forum/viewtopic.php?t=2117&start=0

Scroll down to def's post, he's the one who made it, remake of Povo's charset.
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kitster



Joined: 29 Feb 2004
Posts: 5
Location: edinburgh

PostPosted: Mon Mar 01, 2004 1:31 am    Post subject: Reply with quote

all the files in the right place - the alias in the cfg copy n pasted. the normal image loads but bot the update images??

if anyone still reads this post can you help?
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melody



Joined: 26 Aug 2003
Posts: 21

PostPosted: Sat Mar 06, 2004 2:20 am    Post subject: Reply with quote

this is just so funny looking, is this really QW =)
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[xerox]



Joined: 18 Nov 2002
Posts: 49
Location: Sweden [Hallstahammar]

PostPosted: Sat Mar 27, 2004 11:15 pm    Post subject: Reply with quote

*updated, plz check the first post* Very Happy
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