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flying clients

 
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modz



Joined: 11 Feb 2004
Posts: 5

PostPosted: Tue Feb 17, 2004 10:56 am    Post subject: flying clients Reply with quote

with the fuhquake internal server, i think it has a bug old quakeforge used to have: when a scout jetjumps in megatf, he doesn't stop flying, it's like fly in godmode. i started googling to look for the old fix, i think it has something to do with MOVETYPE_FLY. =>
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fuh
Almighty King


Joined: 07 Sep 2002
Posts: 2086

PostPosted: Tue Feb 17, 2004 1:32 pm    Post subject: Reply with quote

nah, its a bug in megatf.

http://www.besmella-quake.com/scripts/zquake/index.cgi?action=showall

search for

"MegaTF jetjump causing flymode to activate on private server"

and read tonik's replies.
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plasticity



Joined: 28 Mar 2003
Posts: 76

PostPosted: Tue Feb 17, 2004 2:44 pm    Post subject: Reply with quote

the fix is here
http://www.campu.org/strapon/
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www.planetmegatf.com maps: breach2, 2skool3, knockout.
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modz



Joined: 11 Feb 2004
Posts: 5

PostPosted: Wed Feb 18, 2004 8:20 am    Post subject: :D Reply with quote

thanks. been wondering about that for the last month or so
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