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New bmodels
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This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    FuhQuake Forum Index -> 24bit Textures and Skins
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Mick



Joined: 05 Apr 2003
Posts: 151

PostPosted: Mon Mar 15, 2004 5:47 pm    Post subject: Reply with quote

tjek the original ones in the original pak0 and pak1
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murd0c



Joined: 15 Mar 2004
Posts: 1
Location: Netherlands

PostPosted: Mon Mar 15, 2004 9:51 pm    Post subject: Reply with quote

this is really great work connor keep it commin


oldman where can i get that shaft model ?
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oldman



Joined: 10 Sep 2002
Posts: 636

PostPosted: Mon Mar 15, 2004 10:21 pm    Post subject: Reply with quote

..........
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midn



Joined: 27 Sep 2003
Posts: 97
Location: Rio de Janeiro - Brasil

PostPosted: Tue Mar 16, 2004 9:57 am    Post subject: Reply with quote

url to dl detpak??
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E:\QUAKE\fuhquake-gl.exe -width 1280 -height 1024 -conwidth 512 -conheight 384 -mem 40 -bpp 32 +set cl_confirmquit 0 +set s_khz 44 -particles 512 -zone 8000 -dinput -m_smooth
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Connor



Joined: 03 Oct 2002
Posts: 64
Location: Toronto,Canada

PostPosted: Fri Mar 19, 2004 8:47 am    Post subject: Reply with quote

Detpack is @ http://www.mercenariesclan.com/connor/detpack.zip

New models in the works...And these are ghoul2 from sof2.


Last edited by Connor on Sun Mar 21, 2004 7:39 am; edited 3 times in total
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Mick



Joined: 05 Apr 2003
Posts: 151

PostPosted: Fri Mar 19, 2004 11:45 pm    Post subject: Reply with quote

can I have the Q3 FLAG models u made ?
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Scuba Steve



Joined: 02 Oct 2002
Posts: 125
Location: Massachusetts

PostPosted: Sat Mar 20, 2004 2:26 am    Post subject: Reply with quote

detpack mirrored
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Mick



Joined: 05 Apr 2003
Posts: 151

PostPosted: Sat Mar 20, 2004 4:53 am    Post subject: Reply with quote

we have to make a site for ur models and ur portet models !!! And I have to get that grenade model =D
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DeathLace



Joined: 02 May 2003
Posts: 38

PostPosted: Sat Mar 20, 2004 7:05 am    Post subject: Reply with quote

www.mercenariesclan.com/connor/ is what he has right now, but it's just a directory listing Sad
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Mick



Joined: 05 Apr 2003
Posts: 151

PostPosted: Sat Mar 20, 2004 7:50 am    Post subject: Reply with quote

are there TF bots out there ?
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Connor



Joined: 03 Oct 2002
Posts: 64
Location: Toronto,Canada

PostPosted: Sun Mar 21, 2004 12:55 am    Post subject: Reply with quote

The hand grenade is ready http://home.comcast.net/~mrcreed/hgren2.zip

Also new rocket launcher...RPG7
I tweaked the animation so it drops and comes up with a rocket loaded.
http://home.comcast.net/~mrcreed/rpg7.zip


Last edited by Connor on Sun Mar 21, 2004 11:00 am; edited 1 time in total
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fluffy



Joined: 28 Feb 2004
Posts: 9

PostPosted: Sun Mar 21, 2004 8:26 am    Post subject: Reply with quote

Nice work, the bmodels really are great - possibly even worth having these as part of the FuhQuake main installer as an optional component.

One thing i miss about these tho, is the animation on the 25healthbox - the originals red dots on the side, the red bar and keypad on top all fade and glow, and it'd be nice to have this if its possible
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Mick



Joined: 05 Apr 2003
Posts: 151

PostPosted: Sun Mar 21, 2004 9:03 am    Post subject: Reply with quote

Can it be done with a luma texture ?
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Mick



Joined: 05 Apr 2003
Posts: 151

PostPosted: Sun Mar 21, 2004 11:05 pm    Post subject: Reply with quote

How about those Q3 portet TF Flag models ?
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Connor



Joined: 03 Oct 2002
Posts: 64
Location: Toronto,Canada

PostPosted: Mon Mar 22, 2004 12:18 am    Post subject: Reply with quote

More shotguns....I really like these two.
http://home.comcast.net/~mrcreed/newshots.zip

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twobiteraspberry



Joined: 23 Feb 2003
Posts: 17

PostPosted: Mon Mar 22, 2004 6:24 am    Post subject: Reply with quote

i want ur crosshair
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Mick



Joined: 05 Apr 2003
Posts: 151

PostPosted: Mon Mar 22, 2004 7:30 am    Post subject: Reply with quote

I want Q3 Portet flags =)
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Ziel



Joined: 02 Nov 2003
Posts: 18
Location: USA Florida

PostPosted: Mon Mar 22, 2004 7:38 am    Post subject: Reply with quote

Ziel wrote:
Hey connor, is there any chance of you doing a 24-bit version of q1 bakpaks? or have you done so already? If so where can i find it.


??
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Mick



Joined: 05 Apr 2003
Posts: 151

PostPosted: Mon Mar 22, 2004 8:17 am    Post subject: Reply with quote

https://fuhquake.net/forum/viewtopic.php?t=2121&highlight=backpack
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Connor



Joined: 03 Oct 2002
Posts: 64
Location: Toronto,Canada

PostPosted: Tue Mar 23, 2004 4:57 am    Post subject: Reply with quote

Here is the missing assault cannon skin from the models zip
http://home.comcast.net/~mrcreed/v_asscan_0.png
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