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Possible to get smooth colors with gl_max_size 1 ?

 
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Seita



Joined: 06 May 2003
Posts: 11
Location: Finland

PostPosted: Sat Mar 20, 2004 6:06 am    Post subject: Possible to get smooth colors with gl_max_size 1 ? Reply with quote

Is it possible to remove those "twirls" and get smoothly colored textures with gl_max_size 1, I think that shadows/lights cause those "twirls"

Here is some examples ->
www.netikka.net/seitana/kuva1.jpg
www.netikka.net/seitana/kuva2.jpg
www.netikka.net/seitana/kuva3.jpg

I know I could make the textures to images and put fortress\textures\map but its too much work to do to every map.
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Psychopheles



Joined: 18 Sep 2002
Posts: 261
Location: Nesquehoning, PA

PostPosted: Sun Mar 21, 2004 12:40 am    Post subject: Reply with quote

Hate to say it, but that's actually normal. It's the lights shining on the walls. No matter what you do, you'll always get those.
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