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dani_mqm
Joined: 21 Dec 2003
Posts: 12
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Connor
Joined: 03 Oct 2002
Posts: 64
Location: Toronto,Canada
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Posted: Wed Mar 24, 2004 8:02 am Post subject: |
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I have my textures for all maps in id1/textures...I just keep adding to the E* set. But if you keep them all in id1 then any map that calls for that texture will find it. This way you dont need 20 folders with tons of the same textures.
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dani_mqm
Joined: 21 Dec 2003
Posts: 12
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Posted: Thu Mar 25, 2004 10:06 am Post subject: |
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i put all my map textures in C:\quake\Fortress\textures |
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