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ssaknup
Joined: 18 Dec 2003
Posts: 58
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Posted: Sun Mar 28, 2004 6:20 am Post subject: Looking for 24bit texture replacement sets for dm1 and dm5. |
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As far as dm5 is concerned, I am sure that there has to be a set floating out there somewhere. Dm1 however, I am not so sure seeing as how most people hate that map. I do however want to see the dead body textures faithfully redone. So if anyone has them and could could give me a link to either of the maps that would be great.
Last edited by ssaknup on Sun Mar 28, 2004 9:54 am; edited 2 times in total |
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suicidal
Joined: 23 Sep 2002
Posts: 173
Location: Brooklyn, NYC
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Posted: Sun Mar 28, 2004 9:45 am Post subject: Re: Looking for 24bit testure replacement sets for dm1 and d |
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ssaknup wrote: |
As far as dm5 is concerned, I am sure that there has to be a set floating out there somewhere. Dm1 however, I am not s s ure seeing as how most people hate that map. I do however want to see the dead body textures faithfully redone. So if anyone has them and could could give me a link to either of the maps that would be great. |
FINALLY, someone has the same concerns as me. its like people are afraid to do them heheh, the faces i heard were pretty hard to do them faithfully. hopefully the guys here doing them will come up to do them soon
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RaRe
Joined: 11 Sep 2002
Posts: 303
Location: Perth W.A
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Posted: Sun Mar 28, 2004 11:09 am Post subject: :) |
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i cant texture dead people atm, and i dont want to go around looking for ppl disimbowed so till i figure a way to texture them i wont be able to do it :/
perhaps moon might be able to produce some decent replacements |
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b
Joined: 28 Jan 2003
Posts: 215
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Posted: Sun Mar 28, 2004 11:18 am Post subject: |
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well in that case, forget about being faithful (till u can do the dead ppl well of course) and just make sth pretty |
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Connor
Joined: 03 Oct 2002
Posts: 64
Location: Toronto,Canada
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Posted: Sun Mar 28, 2004 2:06 pm Post subject: |
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These are kinda funny looking...but sick.
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ssaknup
Joined: 18 Dec 2003
Posts: 58
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Posted: Sun Mar 28, 2004 2:13 pm Post subject: |
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Very nice. |
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twobiteraspberry
Joined: 23 Feb 2003
Posts: 17
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Posted: Mon Mar 29, 2004 8:49 am Post subject: |
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i want that crosshair connor |
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RaRe
Joined: 11 Sep 2002
Posts: 303
Location: Perth W.A
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Posted: Mon Mar 29, 2004 1:38 pm Post subject: :) |
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they look pretty good, just one thing why do the faces appear glossy? |
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Moon[Drunk]
Joined: 11 Jan 2003
Posts: 37
Location: Sweden
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Posted: Mon Mar 29, 2004 6:05 pm Post subject: |
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I know this isn't what you're looking for but I thought I show how the faces could look retextured! This is +0light01 which I made a while back. Made the faceshapes in illustrator and then skinned them in ps. I'll probably do the faces eventually and I'll give the dead bodies a go too, but not right now though Maybe someone else can make them?
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suicidal
Joined: 23 Sep 2002
Posts: 173
Location: Brooklyn, NYC
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Posted: Tue Mar 30, 2004 6:20 am Post subject: |
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cool one moon, cant wait to see more of your work.
hehe seems everyone is afraid to do dead people
I declare for dm1 to be the holy grail of retexturing faithfully. whoever gets to retexture this map faithfully gets major props!! hehe
lets do it folks! lets get all OF QUAKE RETEXTURED. (so that i can make a nice quake install cd lol hehe ) |
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b
Joined: 28 Jan 2003
Posts: 215
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Posted: Tue Mar 30, 2004 3:34 pm Post subject: |
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faithful or not, thats some sexc work conner + moon |
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Connor
Joined: 03 Oct 2002
Posts: 64
Location: Toronto,Canada
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Posted: Wed Mar 31, 2004 12:32 am Post subject: |
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Maybe seeing these will inspire people to do better ones.
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Last edited by Connor on Wed Mar 31, 2004 8:46 am; edited 1 time in total |
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ssaknup
Joined: 18 Dec 2003
Posts: 58
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Posted: Wed Mar 31, 2004 5:36 am Post subject: |
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I think those are pretty damn good, myself. Good work, as usual man. |
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