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haze
Joined: 03 Feb 2004
Posts: 4
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Posted: Tue Mar 30, 2004 12:18 pm Post subject: ComicBook Particles |
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What i really wanna do is like make explosions that have that zigzag border with boom inside, comic style, like XIII. Got any ideas how i can manipulate the partcles to work like that.
This is what i have dones so far:
fuhquake/pak1.pak
*UPDATED R_ROCKETTRAIL 3* 31/03/2004
http://clan-a.ausfortress.com/crap/pak1.pak
Screen Shots:
gunshots
exp and blood (gah!)
spy gas
tfde boom
Last edited by haze on Wed Mar 31, 2004 2:50 pm; edited 1 time in total |
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haze
Joined: 03 Feb 2004
Posts: 4
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Posted: Tue Mar 30, 2004 12:32 pm Post subject: |
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For instance i might want the shotgun to do something like this
XIII STYLES, not like now with 1million tiny pow!'s |
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NiX
Joined: 14 Feb 2004
Posts: 7
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Posted: Tue Mar 30, 2004 1:23 pm Post subject: |
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Comic textures would be sweet too. |
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Klaymen
Joined: 01 May 2003
Posts: 96
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Posted: Tue Mar 30, 2004 2:11 pm Post subject: |
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lol hz, nice. |
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Up2nOgOoD[ROCK]
Joined: 10 Nov 2002
Posts: 239
Location: California :)
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Posted: Tue Mar 30, 2004 2:36 pm Post subject: |
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man...lol.. why didn't someone think of this before? I like the spy gas especially..
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ssaknup
Joined: 18 Dec 2003
Posts: 58
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Posted: Tue Mar 30, 2004 3:27 pm Post subject: |
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I thinks that's pretty cool.
Off topic: How do you get those advanced stats in the scoreboard for TF? |
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b
Joined: 28 Jan 2003
Posts: 215
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Posted: Tue Mar 30, 2004 4:39 pm Post subject: |
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rofl |
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Mercury
Joined: 06 Oct 2002
Posts: 140
Location: Adelaide, Australia
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Posted: Tue Mar 30, 2004 8:43 pm Post subject: |
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ahah ownage all we need is batman sounds, add pow!
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EasyTarget
Joined: 08 Nov 2003
Posts: 28
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Posted: Tue Mar 30, 2004 11:39 pm Post subject: |
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nice
from far away that explosion almost looks like a nuclear mushroomcloud. |
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haze
Joined: 03 Feb 2004
Posts: 4
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plasticity
Joined: 28 Mar 2003
Posts: 76
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haze
Joined: 03 Feb 2004
Posts: 4
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