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Hostile,razzi,Q1dm17,spinve2,well6,Spaz4,crosshairs,YODA HUD
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RaRe



Joined: 11 Sep 2002
Posts: 303
Location: Perth W.A

PostPosted: Sat Feb 15, 2003 7:50 pm    Post subject: Hostile,razzi,Q1dm17,spinve2,well6,Spaz4,crosshairs,YODA HUD Reply with quote

OK this is a old school duel map, its awsome, you can hide behind trees snow buildups and you can kill people with ICE spikes off the roof if your lucky Smile



Razzi





Q1dm17





Spinev2



Well6






Spaz4


YODA and Armor hud



get the map here
http://home.lexicon.net/rarebreed/maps/hostile2.bsp

and the retexture here
hostile2: http://home.lexicon.net/rarebreed/textures/hostile2.rar
razzi: http://home.lexicon.net/rarebreed/textures/razzi.rar
Q1dm17: http://home.lexicon.net/rarebreed/textures/q1dm17.rar
spinev2: http://home.lexicon.net/rarebreed/textures/spinev2.rar
well6: http://home.lexicon.net/rarebreed/textures/well6.rar
Spaz4: http://home.lexicon.net/rarebreed/textures/spaz4.rar
yoda hud: http://home.lexicon.net/rarebreed/textures/yoda.rar

Crosshairs
http://home.lexicon.net/rarebreed/textures/crosshairs.rar


Last edited by RaRe on Fri Feb 28, 2003 8:24 pm; edited 8 times in total
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dkure



Joined: 26 Sep 2002
Posts: 861
Location: Sydney, Australia

PostPosted: Sat Feb 15, 2003 11:11 pm    Post subject: Reply with quote

tree texture looks a little bright

the water texture on the entrances to each base (they kill you) look wierd

and the floor texture in respawns doesn't fit (or the walls don't Razz)

the texture used for the rocks looks nice, and if the trees were a little darker would add another feel to the map.
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RaRe



Joined: 11 Sep 2002
Posts: 303
Location: Perth W.A

PostPosted: Sun Feb 16, 2003 12:19 am    Post subject: :) Reply with quote

Have a look at the map without the textures, i think the spawns look good compeard to the orignal, even though any change would have been better.
they water portals i tried to give it a galaxy feel to it, i think i achived this.
as for the trees, i agree the proable should be a little darker seing as the old texture for the trees are dark, but it looks really good i think.

PS, my razzi textures stoped uploading.., im re posting, if you are wondering why the link wasnt working


Last edited by RaRe on Sun Feb 16, 2003 12:33 am; edited 1 time in total
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Guest
Guest





PostPosted: Sun Feb 16, 2003 12:30 am    Post subject: Reply with quote

How to put that crosshair??? like q3 style?
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RaRe



Joined: 11 Sep 2002
Posts: 303
Location: Perth W.A

PostPosted: Sun Feb 16, 2003 1:27 am    Post subject: :) Reply with quote

I made that crosshair..
but you can rip the crosshair from quake3 pak files.
put them in your quake/fuhqauke/crosshair dir

then crosshaircolor and if it looks a little small, crosshairsize ""
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Guest
Guest





PostPosted: Sun Feb 16, 2003 3:52 am    Post subject: Reply with quote

i dont have q3 installed here.. =\ can u put heres your crosshair or the q3 pak? Smile plz*
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RaRe



Joined: 11 Sep 2002
Posts: 303
Location: Perth W.A

PostPosted: Thu Feb 20, 2003 6:56 pm    Post subject: :) Reply with quote

Q1dm17 and spinev2 have been uploaded...
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dkure



Joined: 26 Sep 2002
Posts: 861
Location: Sydney, Australia

PostPosted: Thu Feb 20, 2003 8:58 pm    Post subject: Reply with quote

both look nice Very Happy
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primit
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PostPosted: Thu Feb 20, 2003 11:48 pm    Post subject: Reply with quote

OOH! OOH! Someone actually did spinev2! THX0R!
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RaRe



Joined: 11 Sep 2002
Posts: 303
Location: Perth W.A

PostPosted: Fri Feb 21, 2003 1:31 pm    Post subject: :) Reply with quote

Fuh has had the spinev2 textures for a while now, i was just a little bit lazy in putting them up..
There here now so everything is dandy.
any other ideas for maps ?
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dkure



Joined: 26 Sep 2002
Posts: 861
Location: Sydney, Australia

PostPosted: Fri Feb 21, 2003 4:09 pm    Post subject: Reply with quote

spaz4 my favorite map Very Happy

but plz plz try to keep the same theme of the map ;D
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suicidal



Joined: 23 Sep 2002
Posts: 173
Location: Brooklyn, NYC

PostPosted: Fri Feb 21, 2003 4:46 pm    Post subject: Re: :) Reply with quote

RaRe wrote:
Fuh has had the spinev2 textures for a while now, i was just a little bit lazy in putting them up..
There here now so everything is dandy.
any other ideas for maps ?


do Trick1 next! it should be easy too

speaking of trick1, has anyone beat this map? if you do please send me a demo of you beating it. i'd like to see it.

dont have the map?, here is is: http://home.earthlink.net/~allende33/trick1.bsp
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Sir Rockwell



Joined: 09 Sep 2002
Posts: 168
Location: Washington, USA

PostPosted: Fri Feb 21, 2003 4:51 pm    Post subject: Reply with quote

Good work on spinev2 rare. I don't have any of the other maps, so I can't comment on them. Only small complaint is that they aren't really true to the original, but they still look good Smile .
_________________
Sir Rockwell : Guardian and defender of the English Language.
Rockwell's Quake Stuff
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RaRe



Joined: 11 Sep 2002
Posts: 303
Location: Perth W.A

PostPosted: Fri Feb 21, 2003 5:12 pm    Post subject: :) Reply with quote

Well6 uploaded...

And sir what map isnt really faithful?
spinev2 is pretty close.
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RaRe



Joined: 11 Sep 2002
Posts: 303
Location: Perth W.A

PostPosted: Fri Feb 21, 2003 5:27 pm    Post subject: :) Reply with quote

Oh and suicidal, i got the map but when you pass a level there are no packs to refill on.
so its impossiable with out packs..
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Bitchslap420



Joined: 05 Nov 2002
Posts: 215
Location: SH10151

PostPosted: Fri Feb 21, 2003 6:25 pm    Post subject: Reply with quote

trick 1 was made for like......arena or something....where you have all the weapons rl/gl/lg etc. i played it in that mod and your health/ armor never drops so you can compelete them. its really fun doing grenade launcher/ rocketlauncher combos
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RaRe



Joined: 11 Sep 2002
Posts: 303
Location: Perth W.A

PostPosted: Fri Feb 21, 2003 7:10 pm    Post subject: :) Reply with quote

I thought the map was intended for teamfortress, Like Labyrinth obstical course..
Server if anyone was wondering Smile

203.9.148.8:26789
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dkure



Joined: 26 Sep 2002
Posts: 861
Location: Sydney, Australia

PostPosted: Fri Feb 21, 2003 11:01 pm    Post subject: Reply with quote

there was a comp held by besmella a while ago with trick1, i think there was even a prize envolved, which means i am sure there are demos of ppl finishing it

www.besmella-quake.com if u were wondering
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Destro



Joined: 05 Jan 2003
Posts: 57

PostPosted: Sat Feb 22, 2003 8:59 am    Post subject: :o Reply with quote

can you send me your shotgun mdl? it's uber sexy
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RaRe



Joined: 11 Sep 2002
Posts: 303
Location: Perth W.A

PostPosted: Tue Mar 04, 2003 3:08 am    Post subject: :) Reply with quote

Yoda hud is up now.
2fort5r will be posted soon enuff if there is a intrest in the textures
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