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High poly models for quake
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Fecius**
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PostPosted: Thu Mar 20, 2003 5:11 pm    Post subject: Reply with quote

I update the page,I remade the quad and pent... check the screenshot
http://planeta.terra.com.br/informatica/requake/arquivos/quad.jpg

http://planeta.terra.com.br/informatica/requake
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wilho



Joined: 24 Feb 2003
Posts: 52
Location: kalakukkokaupunki, finland

PostPosted: Thu Mar 20, 2003 6:03 pm    Post subject: Reply with quote

quad picture wasn't available, but pent looks good. There's not much left of deatmach models; ring, torches and player/eyes model?. Maybe keys, but that goes to mod-department...
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fecius**
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PostPosted: Thu Mar 20, 2003 8:36 pm    Post subject: Reply with quote

well, I have the keys, eyes and torches, the player is almost complete but we have to do some changes on client or the skins will be looking horrible... I will post a screen later...
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DeaD_PoeT



Joined: 04 Nov 2002
Posts: 110
Location: Joao Pessoa, Paraiba, Brasil

PostPosted: Fri Mar 21, 2003 6:41 am    Post subject: Reply with quote

sweet!!!!
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newtov



Joined: 27 Dec 2002
Posts: 99
Location: USA

PostPosted: Fri Mar 21, 2003 8:44 am    Post subject: Reply with quote

Fecius,
Nice work on the models and textures for them. Have you made any progress regarding the first person weapons? I am anxious to see those in action.
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Fecius



Joined: 07 Mar 2003
Posts: 2

PostPosted: Fri Mar 21, 2003 1:40 pm    Post subject: Reply with quote

Its almost complete, check the shotgun and tell me what you think...
http://planeta.terra.com.br/informatica/requake/arquivos/v_shot.zip
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DeaD_PoeT



Joined: 04 Nov 2002
Posts: 110
Location: Joao Pessoa, Paraiba, Brasil

PostPosted: Fri Mar 21, 2003 1:50 pm    Post subject: Reply with quote

Fecius´ SG
SS from the Hp

http://paginas.terra.com.br/informatica/requake/arquivos/fuhquake010.png
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newtov



Joined: 27 Dec 2002
Posts: 99
Location: USA

PostPosted: Fri Mar 21, 2003 2:09 pm    Post subject: Shotgun model Reply with quote

Nice work... Like the simplistic action. Can't wait for the rest.
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Bitchslap420



Joined: 05 Nov 2002
Posts: 215
Location: SH10151

PostPosted: Fri Mar 21, 2003 5:33 pm    Post subject: Reply with quote

Personally, i dislike the new shotgun model and i prefer the shotgun imported from qmb. Nevertheless, it looks like quality work, Fecious. Bravo and keep it up Razz

p.s. Cheers on the Quad and Pent Twisted Evil
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fat



Joined: 31 Jan 2003
Posts: 30

PostPosted: Sat Mar 22, 2003 12:08 am    Post subject: Reply with quote

does anyone using the ammo textures/models
like when for example in 2fort5r, when you look at the respwn where the ammos are, my fps drops to 45, does it happen to anyone else?

just wondering, yes i dun excatly have the top of the line system
it's a 800mHz gf2 gts
but i though it'd run ok with those specs =\
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Spike
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PostPosted: Sat Mar 22, 2003 2:31 am    Post subject: Reply with quote

Yeah, I got that with my client. It's more noticable when it takes more to draw a wall. I think it's a flaw with the level. I suppose opening up the level in a netquake sw engine and flipping the z draw order would probably show it's inefficiencies. My gf2 got about 20 fps at times, which is proportional to your 45 for the ammount of excess work mine does.

My opinion is that the level didn't vis cleanly.
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DeaD_PoeT



Joined: 04 Nov 2002
Posts: 110
Location: Joao Pessoa, Paraiba, Brasil

PostPosted: Sat Mar 22, 2003 4:29 am    Post subject: Reply with quote

Fat i use a duron 700 and a voodoo3 3300 and i dont have any problems...
try to get new drivers and set priority to high in fuhquake

BTW i prefer the newtov SG, but the quad and pent are very nice

Cool
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Shogun



Joined: 04 Oct 2002
Posts: 86
Location: Maringá-PR Brazil

PostPosted: Sat Mar 22, 2003 7:16 am    Post subject: Reply with quote

Droga...
Não dá pra acessar.

Faz um mirror dessa página na hpg. Confused
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fecius**
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PostPosted: Sat Mar 22, 2003 8:20 am    Post subject: Reply with quote

auhauha ae pra quem nao sabe eu so brazuca tb
alguem pode me da um mirror descente pra por esses paks? neguim fica mandando email reclamando, terra porca
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Connor



Joined: 03 Oct 2002
Posts: 64
Location: Toronto,Canada

PostPosted: Sat Mar 22, 2003 8:59 am    Post subject: Reply with quote

I did the port of the q3f shotgun i have seen many people use, it took five minutes to port but animating it was not as easy. What i find funny is that you guys act like this is original work by Fecius. not one is an original model, from what ive seen he just edited some color in a couple skins. Neogenesis made these models and he ripped them and he didnt even have to do any animations just stait ports. I ported most of the neogen pak in about 30 minutes. Who made these models Fecius umm NO!
http://www.planetquake.com/quakeremodeled/

email him because we need him to keep doing class A shit for this game we all love
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PostPosted: Sat Mar 22, 2003 9:26 am    Post subject: Reply with quote

fecius** wrote:
auhauha ae pra quem nao sabe eu so brazuca tb
alguem pode me da um mirror descente pra por esses paks? neguim fica mandando email reclamando, terra porca

Don't use kit.net, because people from other countries can't access it. try hpg.com.br, it's not fast, but it's free and works.
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Untouchable
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PostPosted: Sat Mar 22, 2003 9:32 am    Post subject: Reply with quote

Connor wrote:
I did the port of the q3f shotgun i have seen many people use, it took five minutes to port but animating it was not as easy. What i find funny is that you guys act like this is original work by Fecius. not one is an original model, from what ive seen he just edited some color in a couple skins. Neogenesis made these models and he ripped them and he didnt even have to do any animations just stait ports. I ported most of the neogen pak in about 30 minutes. Who made these models Fecius umm NO!
http://www.planetquake.com/quakeremodeled/

email him because we need him to keep doing class A shit for this game we all love

Did you read the whole topic?
Fencius wrote:
No, Im not. I remade all ammo boxes with his skins, and the weapons I just convert with some more details. If you check on milkshape or another program you will see that the weapons are not equal, only similar.
I put a screenshot of shotgun model.
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fecius**
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PostPosted: Sat Mar 22, 2003 9:37 am    Post subject: Reply with quote

Connor wrote:
I did the port of the q3f shotgun i have seen many people use, it took five minutes to port but animating it was not as easy. What i find funny is that you guys act like this is original work by Fecius. not one is an original model, from what ive seen he just edited some color in a couple skins. Neogenesis made these models and he ripped them and he didnt even have to do any animations just stait ports. I ported most of the neogen pak in about 30 minutes. Who made these models Fecius umm NO!
http://www.planetquake.com/quakeremodeled/

email him because we need him to keep doing class A shit for this game we all love


dont be stupid, read my last messages about this
I said to everybody who made these models, and put the link of quakeremodeled, I TELL what I just converted the models of weapons and remade the ammo boxes, fuhquake dont support md3 models, so i did this. I take his skins, yes, and all weapons models, except sg on view model, had been take of quakeremodeled project and I just made some more details.
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dkure



Joined: 26 Sep 2002
Posts: 861
Location: Sydney, Australia

PostPosted: Sat Mar 22, 2003 9:49 am    Post subject: Reply with quote

fat wrote:
does anyone using the ammo textures/models
like when for example in 2fort5r, when you look at the respwn where the ammos are, my fps drops to 45, does it happen to anyone else?


This same thing happens to me, my fps will drop to 45 just like you, and responsiveness of mouse also slows down

and my PC specs are XP 1800+ 256 DDR (2100) GF2 TI 64MB

so maybe it is something to do with drivers Sad
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oldman



Joined: 10 Sep 2002
Posts: 636

PostPosted: Sat Mar 22, 2003 10:41 am    Post subject: Reply with quote

Connor wrote:
I did the port of the q3f shotgun i have seen many people use, it took five minutes to port but animating it was not as easy.


i got mine from q1a by electro but tbh q3 weapon ports look shite apart from the grenade launcher


Last edited by oldman on Sat Mar 22, 2003 10:51 am; edited 1 time in total
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