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CFG problem - explosions, trails, etc..

 
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WangMauler



Joined: 03 Oct 2003
Posts: 19
Location: stupidville, MA, USA

PostPosted: Tue Mar 16, 2004 4:20 pm    Post subject: CFG problem - explosions, trails, etc.. Reply with quote

I have a problem I just encountered - i was working on my cfg, adding a few commands (con alpha and weapon alpha) and after i saved it, and tried it out in fuhquake, they worked...except all my graphic settings were apparently disabled....gl_detail at 0 OR 1 would not work...rocket trails wont change...explosions are default....
so i took everything i changed out...and set it back to what it was before...but it does not work...using my older cfgs or newer ones does not work..

i added them several months ago, they worked without a problem, but i took them out to redo my cfg, and i forgotthe commands untill i just remembered them the other day...iTHINK it was fuh version .30...might have been .31 though....who knows!

my cfgs are all in quake\fuhquake\configs as they should be....

This is my command line for my fuhquake shortcut:

D:\Viper\QUAKE\fuhquake-gl.exe -noforcemparms -noforcemaccel -width 1280 -height 1024 -bpp 16 +set s_khz 44

it has always been liek that...working before...anyways, here is my cfg with all the NEWEST changes....what could be causing this?
________________________________________________

C O M M A N D L I N E

// -noforcemparms -noforcemaccel -width 1280 -height 1024 -bpp 16 +set s_khz 44



V A R I A B L E S

//Only variables with non-default values are listed below.
//You can use "cfg_save_unchanged 1" to save all variables.

//Player Settings
enemycolor "0"
teamcolor "4"
team "187"
name "WangMauler"
rate "10000"
spectator "0"

//FPS and EyeCandy Settings
loadcharset "charset-5"
scr_conalpha "0.35"
con_notifylines "7"
con_notifytime "7"
cl_maxfps "72"
gl_detail "1"
r_grenadeTrail "9"
r_rocketTrail "3"
r_fullbrightskins "1"
r_drawviewmodel ".5"
show_fps "1"
show_speed "1"

//Particle Effects
gl_bounceparticles "1"
gl_clipparticles "0"
gl_part_blobs "1"
gl_part_blood "1"
gl_part_explosions "1"
gl_part_gunshots "1"
gl_part_inferno "1"
gl_part_lavasplash "1"
gl_part_spikes "1"
gl_part_telesplash "1"
gl_part_trails "1"

//Video Settings
_windowed_mouse "0"
vid_mode "17"

//Input - Keyboard
cl_clock "1"
cl_backspeed "400"
cl_forwardspeed "400"
cl_bob "0"

//Input - Misc
sensitivity "12"

//Crosshair Settings
crosshairimage "dde3_crosshair"
crosshairsize "1.5"
crosshairalpha "0.7"
crosshaircolor "72"

//Screen Settings
gl_contrast "2"

//View Settings
fov "110"


A L I A S E S

alias zoom_in "sensitivity 2;fov 90;wait;fov 70;wait;fov 50;wait;fov 30;wait;fov 10;wait;fov 5;bind F11 zoom_out"
alias zoom_out "sensitivity 4;fov 5;wait;fov 10;wait;fov 30;wait;fov 50;wait;fov 70;wait;fov 90;bind F11 zoom_in; sensitivity 3"




T E A M P L A Y C O M M A N D S

tp_pickup default
tp_took default
tp_point default

filter clear


M I S C E L L A N E O U S C O M M A N D S

mapgroup clear


P L U S C O M M A N D S

-moveup
-movedown
-left
-right
-forward
-back
-lookup
-lookdown
-strafe
-moveleft
-moveright
-speed
-attack
-use
-jump
-klook
-mlook
-showscores
-showteamscores




K E Y B I N D I N G S

bind TAB "showscores"
bind ENTER "+showscores"
bind ESCAPE "togglemenu"
bind SPACE "+jump"
bind * "dropflag"
bind + "sizeup"
bind , "+moveleft"
bind - "sizedown"
bind . "+moveright"
bind / "impulse 10"
bind 0 "impulse 0"
bind 1 "impulse 1"
bind 2 "impulse 2"
bind 3 "impulse 3"
bind 4 "impulse 4"
bind 5 "impulse 5"
bind 6 "impulse 6"
bind 7 "impulse 7"
bind 8 "impulse 8"
bind 9 "impulse 9"
bind = "sizeup"
bind \ "+mlook"
bind ` "toggleconsole"
bind a "+lookup"
bind c "+movedown"
bind d "+moveup"
bind t "messagemode"
bind u "messagemode2"
bind y "messagemode"
bind z "+lookdown"
bind ~ "toggleconsole"
bind PAUSE "pause"
bind UPARROW "+moveup"
bind DOWNARROW "+movedown"
bind LEFTARROW "+left"
bind RIGHTARROW "radon"
bind ALT "+strafe"
bind CTRL "dropammo"
bind SHIFT "+speed"
bind F1 "help"
bind F2 "menu_save"
bind F3 "menu_load"
bind F4 "menu_options"
bind F5 "menu_multiplayer"
bind F6 "echo Quicksaving...; wait; save quick"
bind F9 "echo Quickloading...; wait; load quick"
bind F10 "quit"
bind F11 "say auh"
bind F12 "say *-<Cool"
bind INS "+klook"
bind DEL "+lookdown"
bind PGDN "radoff"
bind PGUP "inv"
bind END "centerview"
bind KP_SLASH "changeclass"
bind KP_UPARROW "+forward"
bind KP_PGUP "impulse 6"
bind KP_MINUS "impulse 12"
bind KP_LEFTARROW "+moveleft"
bind KP_5 "+back"
bind KP_RIGHTARROW "+moveright"
bind KP_PLUS "impulse 10"
bind KP_PGDN "drop3"
bind KP_INS "impulse 3"
bind KP_DEL "impulse 7"
bind KP_ENTER "impulse 8"
bind MOUSE1 "+attack"
bind MOUSE2 "+jump"
bind MOUSE3 "impulse 10"
bind MOUSE4 "impulse 2"
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-Wang

-=Teh Pink Bunny=-
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TrenDKilleR



Joined: 12 Jan 2003
Posts: 12

PostPosted: Wed Mar 17, 2004 1:42 pm    Post subject: Reply with quote

Not sure Wang but your cmd line had -bpp 16 - try -bpp 32

Other than that, I dont know ?

TrenD
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WangMauler



Joined: 03 Oct 2003
Posts: 19
Location: stupidville, MA, USA

PostPosted: Fri Mar 19, 2004 6:24 pm    Post subject: Reply with quote

noone knows....auh
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-Wang

-=Teh Pink Bunny=-
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