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FuhQuake
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Mick
Joined: 05 Apr 2003
Posts: 151
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Posted: Mon Jan 12, 2004 10:34 pm Post subject: |
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How ?
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mick.starthotel.dk
#zfl #quakeworld #fuhquake #serv-u |
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Drugs-Bunny
Joined: 26 Feb 2003
Posts: 94
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Posted: Tue Jan 13, 2004 4:32 am Post subject: |
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well, type developer 1 and connect to a map. if the map contains missing textures or textures integrated into the .bsp itself, fuhquake will automatically rename the textures to unnamed*.png. All you have to do then is note the names of the textures and create textures with matching names. easy as that |
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Mick
Joined: 05 Apr 2003
Posts: 151
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Posted: Tue Jan 13, 2004 5:14 am Post subject: |
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nice
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Drugs-Bunny
Joined: 26 Feb 2003
Posts: 94
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Posted: Fri Mar 19, 2004 10:17 pm Post subject: |
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Just wanted to inform you all about this page: http://maps.quakeworld.nu/author/47/
My texture contributions will be updated there from now on |
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