View previous topic :: View next topic |
Author |
Message |
flinty
Joined: 02 Jan 2003
Posts: 79
Location: Lund, Sweden
|
Posted: Tue Mar 30, 2004 2:46 am Post subject: why look like this? |
|
|
why does my fuhquake-gl look like this when i try to use the old sbar? if i use the "qw-new-one" it works fine.
_________________
copy that - affirmative - over and out - roger that - 10/4 |
|
Back to top |
|
|
fuh
Almighty King
Joined: 07 Sep 2002
Posts: 2086
|
Posted: Tue Mar 30, 2004 3:23 am Post subject: |
|
|
you can't use transparent images in the sbar... there's nothing underneath it. |
|
Back to top |
|
|
oldman
Joined: 10 Sep 2002
Posts: 636
|
Posted: Tue Mar 30, 2004 5:31 am Post subject: |
|
|
gl doesn't draw the underneath to save fips |
|
Back to top |
|
|
Ziel
Joined: 02 Nov 2003
Posts: 18
Location: USA Florida
|
Posted: Tue Mar 30, 2004 6:23 am Post subject: |
|
|
hey flintly, how can i make my gl quake look like that? Can you give me the cmds? |
|
Back to top |
|
|
flinty
Joined: 02 Jan 2003
Posts: 79
Location: Lund, Sweden
|
Posted: Tue Mar 30, 2004 8:12 pm Post subject: |
|
|
yeah there are some alias you can use, here they are: (nb. u have to reload map) It is #2 i use in that screenshot.
Code: |
alias degeneration-1 "gl_lightmode 2; gl_scaleTurbTextures 0; gl_scaleModelTextures 1; gl_texturemode gl_nearest; gl_externalTextures_bmodels 0; gl_externalTextures_world 0; gl_picmip 3; gl_miptexLevel 0; cvar_reset gl_max_size"
alias degeneration-2 "gl_lightmode 2; gl_scaleTurbTextures 0; gl_scaleModelTextures 1; gl_texturemode gl_nearest; gl_externalTextures_bmodels 0; gl_externalTextures_world 0; gl_picmip
0; gl_miptexLevel 3; cvar_reset gl_max_size"
alias degeneration-3 "gl_lightmode 2; gl_scaleTurbTextures 0; gl_scaleModelTextures 0; gl_texturemode gl_linear_mipmap_nearest; gl_externalTextures_bmodels 1; gl_externalTextures_world 0; gl_picmip 0; gl_miptexLevel 0; gl_max_size 1"
alias regeneration-1 "gl_lightmode 0; gl_scaleTurbTextures 0; gl_scaleModelTextures 0; gl_texturemode gl_linear_mipmap_nearest; gl_externalTextures_bmodels 1; gl_externalTextures_world 1; gl_picmip 0; gl_miptexLevel 0; cvar_reset gl_max_size" |
_________________
copy that - affirmative - over and out - roger that - 10/4
|
|
Back to top |
|
|
|