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HI, NEW MODEL PROJECT FOR QUAKE1....AND....SOME HELP!! XD
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Mercury



Joined: 06 Oct 2002
Posts: 140
Location: Adelaide, Australia

PostPosted: Thu Mar 25, 2004 12:37 pm    Post subject: Reply with quote

if he makes a new decent model fuh can add it to security as a non modified model, its as simple as that, there is no real issue there.
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http://ap.qgl.org/mercury/
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Up2nOgOoD[ROCK]



Joined: 10 Nov 2002
Posts: 239
Location: California :)

PostPosted: Thu Mar 25, 2004 3:18 pm    Post subject: Reply with quote

I am eager for a new player.md3, because MonkeyRat didn't finish his model or something? I don't know why.. or maybe he did?!??

Anyway, Faithful... everyone here knows how much of an ass I am to get faithful textures/models heh..
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MonkeyRat



Joined: 15 Jun 2003
Posts: 32

PostPosted: Fri Mar 26, 2004 7:06 pm    Post subject: Reply with quote

I don't like my player.md3 anymore, and there's to many things on it that need fixing. Maybe I'll have another attempt in the future, but not any time soon.

Up2nOgOoD[ROCK] rejecting my stained glass windows for your fancy retexturing project cause there not faithful Crying or Very sad
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Up2nOgOoD[ROCK]



Joined: 10 Nov 2002
Posts: 239
Location: California :)

PostPosted: Sat Mar 27, 2004 10:37 am    Post subject: Reply with quote

lol <3 monkeyrat Wink
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Claymore



Joined: 18 Jun 2003
Posts: 210
Location: Portugal

PostPosted: Mon Mar 29, 2004 9:41 pm    Post subject: Reply with quote

why don't you try to use the marine md3 model from Q3A ?
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mike



Joined: 05 Dec 2002
Posts: 39
Location: australia

PostPosted: Mon Mar 29, 2004 10:13 pm    Post subject: Reply with quote

yeah, i'd like to see a ranger conversion.
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ParadokS



Joined: 22 Oct 2002
Posts: 95
Location: Copenhagen, Denmark.

PostPosted: Tue Mar 30, 2004 12:48 am    Post subject: Reply with quote

SABRE: I have mailed you ftp info to host the files, but it's not been used. Also I haven't gotten reply to the mail I sent you either Sad

So what's going on Question
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oldman



Joined: 10 Sep 2002
Posts: 636

PostPosted: Tue Mar 30, 2004 2:56 am    Post subject: Reply with quote

mike wrote:
yeah, i'd like to see a ranger conversion.


it would be better for someone to simply work on the current model, giving it more detail and using parts of the ranger skin/model to improve it.

That way the model would have as faithful animation as possible
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EasyTarget



Joined: 08 Nov 2003
Posts: 28

PostPosted: Tue Mar 30, 2004 6:19 am    Post subject: Reply with quote

the skin is definitly the major thing that needs to be fixed before anything else, why would you want a super highpoly model when it still got a really bad looking skin(not even 256 colors(?) and 512x512)?
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SABRE



Joined: 20 Mar 2004
Posts: 5

PostPosted: Wed Mar 31, 2004 2:25 am    Post subject: Reply with quote

Quote:
SABRE: I have mailed you ftp info to host the files, but it's not been used. Also I haven't gotten reply to the mail I sent you either

So what's going on


I want finish the skin for other model right now, and i want upload all on one only pak.... Wink


Quote:
why would you want a super highpoly model when it still got a really bad looking skin(not even 256 colors(?) and 512x512)?


This is for me??

My skins are on 24 bits and 1024 x 1024...

Well, when i finish the skin, and upload the pak, i put the link!!


Byee.....................
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oldman



Joined: 10 Sep 2002
Posts: 636

PostPosted: Wed Mar 31, 2004 2:54 am    Post subject: Reply with quote

SABRE wrote:


Quote:
why would you want a super highpoly model when it still got a really bad looking skin(not even 256 colors(?) and 512x512)?


This is for me??

My skins are on 24 bits and 1024 x 1024...

Well, when i finish the skin, and upload the pak, i put the link!!


Byee.....................


he was talking about the original player.mdl, not yours
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