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Ziel
Joined: 02 Nov 2003
Posts: 18
Location: USA Florida
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Posted: Wed Mar 31, 2004 7:44 am Post subject: f_modified |
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I play both MTF and CA, i use a bunch of custom stuff (weapons mdls etc.) and in CA, your f_modified has to be clear or you are considered a cheater and it is required to have a clean f_modified to play in ladders (STA) and i renamed my custom paks that are in id1 and in fortress folders, and i still get a long list of modified things, ranging from bolt2 to eyes to armor to gibs.
What i want to know is why im still getting these in f_modified (yes i have .png skins for weapons in my models folders but would that matter?)? and i'd like to know how i can get it clear easily so i can turn it off when i want to play CA and turn em on when i want to play tf/mtf
All help is appriciated, Thx in advance |
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NiX
Joined: 14 Feb 2004
Posts: 7
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Posted: Wed Mar 31, 2004 8:32 am Post subject: |
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do you have the correct security module ? |
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Ziel
Joined: 02 Nov 2003
Posts: 18
Location: USA Florida
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Posted: Wed Mar 31, 2004 8:51 am Post subject: |
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dont know, where can i get it? |
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flinty
Joined: 02 Jan 2003
Posts: 79
Location: Lund, Sweden
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Posted: Wed Mar 31, 2004 8:43 pm Post subject: |
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fuhquake.net ? :E
_________________
copy that - affirmative - over and out - roger that - 10/4 |
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