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f_modified

 
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Ziel



Joined: 02 Nov 2003
Posts: 18
Location: USA Florida

PostPosted: Wed Mar 31, 2004 7:44 am    Post subject: f_modified Reply with quote

I play both MTF and CA, i use a bunch of custom stuff (weapons mdls etc.) and in CA, your f_modified has to be clear or you are considered a cheater and it is required to have a clean f_modified to play in ladders (STA) and i renamed my custom paks that are in id1 and in fortress folders, and i still get a long list of modified things, ranging from bolt2 to eyes to armor to gibs.

What i want to know is why im still getting these in f_modified (yes i have .png skins for weapons in my models folders but would that matter?)? and i'd like to know how i can get it clear easily so i can turn it off when i want to play CA and turn em on when i want to play tf/mtf

All help is appriciated, Thx in advance
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NiX



Joined: 14 Feb 2004
Posts: 7

PostPosted: Wed Mar 31, 2004 8:32 am    Post subject: Reply with quote

do you have the correct security module ?
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Ziel



Joined: 02 Nov 2003
Posts: 18
Location: USA Florida

PostPosted: Wed Mar 31, 2004 8:51 am    Post subject: Reply with quote

dont know, where can i get it?
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flinty



Joined: 02 Jan 2003
Posts: 79
Location: Lund, Sweden

PostPosted: Wed Mar 31, 2004 8:43 pm    Post subject: Reply with quote

fuhquake.net ? :E
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