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24bits for br20m

 
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SamoN



Joined: 31 Jan 2004
Posts: 6
Location: Poland

PostPosted: Wed Mar 31, 2004 10:30 pm    Post subject: 24bits for br20m Reply with quote

I'm a newb, I can't make 24bit textures for this map by myself. Could anyone do this for me, please?
Or maybe tell me how to create it, but first option will be better.
This is vey good duel map but it has old textures, and I want make it more beauty Smile. Help me please!
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Connor



Joined: 03 Oct 2002
Posts: 64
Location: Toronto,Canada

PostPosted: Thu Apr 01, 2004 12:54 am    Post subject: Reply with quote

You dont have to make any...You can just rip other people textures. I found a good index with lots of textures @http://q3.beyondirc.net/textures/

Then get TexMex or quark...open the bsp and it will have all the texures and what the names are. Then find new ones that look like the old ones, only with higher detail. And put them in qw/textures/br20m, or you should really check what you have in id1/textures incase some are already done be the E* crew....The textures have to be tga or png format to load them in fuhquake.



........................ Twisted Evil
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SamoN



Joined: 31 Jan 2004
Posts: 6
Location: Poland

PostPosted: Thu Apr 01, 2004 7:30 am    Post subject: Reply with quote

There are quake 3 textures. Does it match to fuhquake?
Quake 3 has 24bit tex?
BTW nice link, very interesting. Thanks man.
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SamoN



Joined: 31 Jan 2004
Posts: 6
Location: Poland

PostPosted: Thu Apr 01, 2004 9:50 pm    Post subject: Reply with quote

Does anybody know other links to pages with nice textures?
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ParadokS



Joined: 22 Oct 2002
Posts: 95
Location: Copenhagen, Denmark.

PostPosted: Fri Apr 02, 2004 5:26 pm    Post subject: Reply with quote

well http://maps.quakeworld.nu/?a=maps&name=&order=0&ordertype=0&searchgame=0&game%5B%5D=0&game%5B%5D=1&game%5B%5D=2&game%5B%5D=3&game%5B%5D=4&game%5B%5D=5&searchtype=0&limit%5B%5D=1 that is a list of all maps that contains 24bit texture sets. It was probably not what you were looking for, but I threw it inthere anyway Wink
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oldman



Joined: 10 Sep 2002
Posts: 636

PostPosted: Sat Apr 03, 2004 1:18 am    Post subject: Reply with quote

i love the 'comparison of old vs new' texture by texture was the maps para

good work
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SamoN



Joined: 31 Jan 2004
Posts: 6
Location: Poland

PostPosted: Sat Apr 03, 2004 5:49 am    Post subject: Reply with quote

I've almost finished retexturing my map. It looks very nice. I'll upload textures on http://maps.quakeworld.nu as soon as possible Smile.
Big thanks for help guys!
Cya
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