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9 second delay with Flash Grenade

 
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Vipe



Joined: 10 Jan 2003
Posts: 2

PostPosted: Fri Jan 10, 2003 9:14 am    Post subject: 9 second delay with Flash Grenade Reply with quote

I just did a comparison between GLQWCL and FuhQuake (.26) in terms of being flashed with the Flash grenade in MegaTF.

In FuhQuake, with polyblend and flashblend both set to 0, the fullbright flash (where you can't see anything) lasts 9 seconds before it starts dimming.

In GLQWCL, with polyblend and flashblend both set to 1 (otherwise the effect of the flash is eliminated), the fullbright flash lasts approximately 2 seconds before it starts dimming.

For now, I'll use GLQWCL in matches because waiting 10 seconds to see is not right. I knew something was up, but I finally did the testing and there's a major difference.

Anyways, I'd appreciate it if this could be looked into. There is no urgency in it, or maybe I have some settings wrong. I prefer FuhQuake over GL anyday, but this is the only thing holding me back in match play.

I'd appreciate the feedback.

Thanks in advance,

Vipe
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fuh
Almighty King


Joined: 07 Sep 2002
Posts: 2086

PostPosted: Fri Jan 10, 2003 1:52 pm    Post subject: Reply with quote

I think toik of zquake made it 10 seconds because thats the way it happens in software and the way it was intended.
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^WerD^



Joined: 30 Nov 2002
Posts: 129
Location: Alberta, CaNaDa

PostPosted: Fri Jan 10, 2003 2:41 pm    Post subject: Reply with quote

My Flash goes INSANE!
My screen doesn't go white, instead it stays at the frame and mashes...
But this only happens in CUSTOM-TF and only in GL...
WTF!?
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mackie



Joined: 04 Jan 2003
Posts: 3

PostPosted: Sat Jan 11, 2003 11:57 am    Post subject: Reply with quote

I also have the same problem: 2 second flashes in normal GL, 9 second full flash, 15 total flash. In MegaTF, I'm not sure exactly how long it [the flash] is supposed to last, somewhere around 3-5 seconds? I end up just suiciding anyway.
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Psychopheles



Joined: 18 Sep 2002
Posts: 261
Location: Nesquehoning, PA

PostPosted: Mon Jan 20, 2003 10:39 am    Post subject: Reply with quote

I get around 6 seconds of full white (gl "mashing") before the visibility starts to come, and then for the last second, I get the "gl mashing" again.

Roughly 10-11 seconds, and it's both fuh and mqwcl.
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^WerD^



Joined: 30 Nov 2002
Posts: 129
Location: Alberta, CaNaDa

PostPosted: Thu Jan 23, 2003 9:15 am    Post subject: Reply with quote

psych has the same thing as I...
Mega-TF seems to work fine tho...
I think it is something to do with the refresh...
Bcuz you can't get the full white screen in GL...

Maybe, what it does:
Whites your screen for 1/2 sec.
Stops your refresh (so it "mashes")
Then starts refresh (but so slowly that you are still getting the white <if you were in normal>)
And then its fine....

I dunno
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[orc]disconnect



Joined: 07 Dec 2002
Posts: 7

PostPosted: Fri Jan 24, 2003 8:43 pm    Post subject: Reply with quote

Run FuhQuake software, set gamma 0.55 and contrast 1.0 and check flash grenade delay. This delay is normal for MTFl. For equal flash delay in gl, try use this settings:
vid_hwgammacontrol 1
gl_gamma 0.55
gl_contrast 1.3
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