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fuh
Almighty King
Joined: 07 Sep 2002
Posts: 2086
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Posted: Wed Apr 16, 2003 12:50 pm Post subject: |
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My EMP effect was based off a screenshot of your EMP effect posted by Elanzer well before zero actually said where the screenshot came from. I tried to make it identical, but it's hard to do from a screenshot only and no binary/source. Now that I have access the to hibread.exe, I don't think they look similar at all except that they are purple and have rings....which is basically all I could decipher from a screenshot.
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oldman
Joined: 10 Sep 2002
Posts: 636
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Posted: Wed Apr 16, 2003 11:19 pm Post subject: |
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ha |
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plexi
Joined: 15 Apr 2003
Posts: 4
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Posted: Thu Apr 17, 2003 2:25 am Post subject: |
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rgr, that would explain it.
good job btw. |
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FastFire
Joined: 17 Apr 2003
Posts: 4
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Posted: Thu Apr 17, 2003 6:53 am Post subject: |
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The explosions work fine now but the smoke trails are the same how can i fix? i replaced the smoke.png |
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suicidal
Joined: 23 Sep 2002
Posts: 173
Location: Brooklyn, NYC
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Posted: Fri Apr 18, 2003 2:49 pm Post subject: |
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fuh wrote: |
My EMP effect was based off a screenshot of your EMP effect posted by Elanzer well before zero actually said where the screenshot came from. I tried to make it identical, but it's hard to do from a screenshot only and no binary/source. Now that I have access the to hibread.exe, I don't think they look similar at all except that they are purple and have rings....which is basically all I could decipher from a screenshot.
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how about making explosions look like that purple thing? can that be done? any replacing i should do? plz reply
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FastFire
Joined: 17 Apr 2003
Posts: 4
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Posted: Sat Apr 19, 2003 7:00 am Post subject: |
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hmm i deleted all my smoke.png's and my trails wouldnt work, so i replaced it with plexi's one and the trails still look like the ones from QMB How can i fix this FUH? |
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suicidal
Joined: 23 Sep 2002
Posts: 173
Location: Brooklyn, NYC
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Posted: Sat Apr 19, 2003 11:28 am Post subject: |
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FastFire wrote: |
hmm i deleted all my smoke.png's and my trails wouldnt work, so i replaced it with plexi's one and the trails still look like the ones from QMB How can i fix this FUH? |
yeah same here, explosion worked fine, but the smoke wont change no matter what image i put
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Magey
Joined: 11 Feb 2003
Posts: 4
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Posted: Wed Apr 23, 2003 2:30 am Post subject: |
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gw fuh works fine for me! |
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Scuba Steve
Joined: 02 Oct 2002
Posts: 125
Location: Massachusetts
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Posted: Wed Apr 23, 2003 7:07 am Post subject: |
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FastFire and suicidal:
Did you check the pak file in quake/fuhquake ? |
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suicidal
Joined: 23 Sep 2002
Posts: 173
Location: Brooklyn, NYC
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Posted: Wed Apr 23, 2003 2:45 pm Post subject: |
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Scuba Steve wrote: |
FastFire and suicidal:
Did you check the pak file in quake/fuhquake ? |
i sure did
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Psychopheles
Joined: 18 Sep 2002
Posts: 261
Location: Nesquehoning, PA
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Posted: Thu Apr 24, 2003 1:32 am Post subject: |
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The new emp effect is damn cool :D |
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Ba`alzamon
Joined: 20 Mar 2003
Posts: 112
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Posted: Thu Apr 24, 2003 5:38 pm Post subject: |
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I like the EMP effect, but I think it should be "faster", like it doesnt really match the explosion sound, or maybe we should update the sound |
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suicidal
Joined: 23 Sep 2002
Posts: 173
Location: Brooklyn, NYC
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Posted: Sat Apr 26, 2003 2:52 pm Post subject: |
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Ba`alzamon wrote: |
I like the EMP effect, but I think it should be "faster", like it doesnt really match the explosion sound, or maybe we should update the sound |
no, thers no way of using this in regular play (deathmatch) i want an explosion like that
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suicidal
Joined: 23 Sep 2002
Posts: 173
Location: Brooklyn, NYC
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Posted: Sat Apr 26, 2003 2:53 pm Post subject: |
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Ba`alzamon wrote: |
I like the EMP effect, but I think it should be "faster", like it doesnt really match the explosion sound, or maybe we should update the sound |
so, thers no way of using this in regular play (deathmatch) i want an explosion like that
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fat
Joined: 31 Jan 2003
Posts: 30
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Posted: Sat Apr 26, 2003 6:25 pm Post subject: |
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hehe, but the explosion is distracting =p
like i'd be playing, then stop to stare at the explosion, and b4 i know it i'm killed, haha |
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